Code:
var e =this.character(0);$gamePlayer.swap(e);$gamePlayer.setImage(e._characterName,e._characterIndex);e.setImage($gameParty.leader()._characterName,$gameParty.leader()._characterIndex);
Code:
var e =this.character(0);$gamePlayer.swap(e);$gamePlayer.setImage(e._characterName,e._characterIndex);e.setImage($gameVariables.value(63)[0],$gameVariables.value(63)[1]);
Change 63 to your variable number if not using 63
Code:
$gamePlayer.characterName()=="2k3_Animal"//change to your event's filename
Note: If you want to control an event other than the one you talk to, change the 0 in all the this.character(0) instances to the event number!