设为首页收藏本站同能贴吧 切换语言 繁体中文
开启辅助访问 切换到窄版
扫描二维码关注官方公众号
返回列表
+ 发新帖
查看: 79|回复: 0

[制作教程] Custom Area Display Names

[复制链接]
累计送礼:
0 个
累计收礼:
1 个
  • TA的每日心情
    慵懒
    3 天前
  • 签到天数: 207 天

    连续签到: 1 天

    [LV.7]常住居民III

    3646

    主题

    862

    回帖

    2万

    积分

    管理员

    Rank: 9Rank: 9Rank: 9

    VIP
    7
    卡币
    21262
    OK点
    16
    推广点
    0
    同能卷
    50
    积分
    25800

    灌水之王

    发表于 前天 17:51 | 显示全部楼层 |阅读模式
    I've received a few compliments on my custom area display names that I used in my project, so I decided to make a tutorial for it!
    In this tutorial, I will show you the eventing side of my custom display names, plus I will show you how to make two separate areas in one map! Enjoy! (If any of the images don't work, try refreshing the page. If the problem persists, let me know.)

    STEP 1: Initial setup:
    First you need some maps to display the names of, obviously. For this tutorial, I'm going to be using a made-up world of mine known as Tagrya. There will be three areas: East and West Tagrya on the same map, and Tagrya Tunnel accessible from West Tagrya.
    Next you need images for the areas themselves:



    Now it's important to note the height of your images. Mine are 164 pixels tall.
    Also, you need one switch and one variable. The switch will be the trigger for the common event you'll need, and the variable to keep track of what area the player is in.


    STEP 2: Event setup:

    You need one event for each time the player changes areas. For map switching, the event should look like this:
    Spoiler: Map switching event
    [/quote]
    Also you need an autorun event in each map that turns on the AreaImage switch, thus activating the common event:
    Spoiler: Autorun event[quote]
    For area changes in the same map, you will need two events, one for each area:
    Spoiler: Where to put the events
    [/quote]
    "West event" is the event that triggers the area image for area #0, the western area.
    "East event" is the event that triggers the area image for area #1, the eastern area.
    Spoiler: "East event"[quote]

    STEP 3: The common event:
    Now for the common event:
    Spoiler: Common event


    And that's it, you're good to go! Now you can have your very own custom map display names, and even have multiple areas in one map!
    This is my first tutorial, so any and all feedback is appreciated.

    P.S. If you want to know how I made my area images themselves, let me know, and I'll make another tutorial for it! <(^-^<)



    本贴来自国际rpgmaker官方论坛作者:Nathyn171处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/custom-area-display-names.82383/

    本帖子中包含更多资源

    您需要 登录 才可以下载或查看,没有账号?立即注册

    x
    天天去同能,天天有童年!
    回复 送礼论坛版权

    使用道具 举报

    文明发言,和谐互动
    文明发言,和谐互动
    高级模式
    您需要登录后才可以回帖 登录 | 立即注册

    本版积分规则

    简体中文
    繁體中文
    English(英语)
    日本語(日语)
    Deutsch(德语)
    Русский язык(俄语)
    بالعربية(阿拉伯语)
    Türkçe(土耳其语)
    Português(葡萄牙语)
    ภาษาไทย(泰国语)
    한어(朝鲜语/韩语)
    Français(法语)
    关闭

    幸运抽奖

    社区每日抽奖来袭,快来试试你是欧皇还是非酋~

    立即查看

    聊天机器人
    Loading...

    QQ|Archiver|手机版|小黑屋|同能RPG制作大师 ( 沪ICP备12027754号-3 )

    GMT+8, 2026-7-10 02:04 , Processed in 0.100973 second(s), 59 queries .

    Powered by Discuz! X3.4

    Copyright © 2001-2020, Tencent Cloud.

    快速回复 返回顶部 返回列表