This is a companion series to Slip into Ruby (my teardown of the RPG Maker VX Ace default scripts) and aims to teach a bit of Javascript while explaining exactly how everything works under the hood of MV's .js files.
Part 1:
https://rpgmaker.net/tutorials/1230/ (main.js, rpg_scenes.js (Scene_Base))
Part 2:
https://rpgmaker.net/tutorials/1357/ (rpg_scenes.js (Scene_Boot, Scene_Title))
Part 3:
https://rpgmaker.net/tutorials/1358/ (rpg_scenes.js (Scene_Map))
Part 4:
https://rpgmaker.net/articles/1359/ (rpg_scenes.js (Scene_MenuBase, Scene_Menu, Scene_ItemBase, Scene_Item, Scene_Skill))
Part 5:
https://rpgmaker.net/articles/1362/ (rpg_scenes.js (Scene_Equip, Scene_Options, Scene_File, Scene_Save, Scene_Load, Scene_GameEnd, Scene_Shop))
Part 6:
https://rpgmaker.net/articles/1378/ (rpg_scenes.js (Scene_Name, Scene_Debug, Scene_Battle))
Part 7:
https://rpgmaker.net/articles/1384/ (rpg_objects.js (Game_Temp, Game_System, Game_Timer, Game_Message))
Part 8:
https://rpgmaker.net/articles/1393/ (rpg_objects.js (Game_Switches, Game_Variables, Game_SelfSwitches, Game_Screen, Game_Picture, Game_Item))
Part 9:
https://rpgmaker.net/articles/2615/ (rpg_objects.js (Game_Action, Game_ActionResult))
Part 10:
https://rpgmaker.net/articles/2694/ (rpg_objects.js (Game_BattlerBase))
Part 11:
https://rpgmaker.net/articles/2770/ (rpg_objects.js (Game_Battler))
Part 12:
https://rpgmaker.net/articles/2774/ (rpg_objects.js (Game_Actor))
Part 13:
https://rpgmaker.net/articles/2778/ (rpg_objects.js (Game_Enemy, Game_Actors, Game_Unit))
Part 14:
https://rpgmaker.net/articles/2870/ (rpg_objects.js (Game_Party, Game_Troop))
Hopefully this will be helpful to people just starting out or who want to understand a bit more about how MV does what it does! Eventually I'll even be tearing down the basest of the base classes like the content of pixi.js and the core classes like Window and Bitmap.
本贴来自国际rpgmaker官方论坛作者:Trihan处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/jump-into-javascript-a-breakdown-and-explanation-of-the-default-js-files-in-mv.74928/