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[制作教程] Random Occurrence System (R.O.S.)

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    灌水之王

    发表于 7 天前 | 显示全部楼层 |阅读模式
    Random Occurrence System (R.O.S.)




    Introduction
    My apologies. This was meant for Halloween but I got caught up in uploading the tutorial.

    I've been playing a lot of horror games lately; mostly Dead Space. I got to a point in the game where there was a door that was chained and kept shaking, like something wanted to get out. I walked in front of the door and thought, "What if something actually popped out of that door?" That's when I got the idea for R.O.S. I figured that the reason some RM games don't scare players is because the player already knows what's coming. What people are afraid of is the unknown. I desperately wanted to make this system for RPG Maker but never found the time. But this October, I found the time to really devote myself to RPG Maker. Enjoy the system!


    About the System
    This system requires some heavy eventing and editing. The level of difficulty is from moderate to high so have patience with the system.

    Available in the Demo:

    Enemies

    • Regular(Set up by you. ABS compatible)
    • Self Checking(Runs on Parallel Process to check their own X and Y values. ABS compatible)
    Traps

    • Active Trap(Triggered by Player Touch and runs once. Player must step on trap again to re-activate)
    • Active Persistent Trap(Runs on Parallel Process and triggered by player or other conditions)
    • Passive Persistent Trap(Runs on Parallel Process and is independent. Processes as soon as player enters the map)
    Ventilation System(Requires Self Checking enemies)

    • Exits(For enemies to exit the vent system and surprise the player)
    • Entrances(For enemies to re-enter the vent system to hide from or chase the player)
    A more detailed explanation is found in the demo. It explains all the tips you need to get this system functional.

    Screenshots
    It's hard to understand the system just from pictures but here you go.
     
    A monster who has popped out of the wall
    Spoiler





     
    Common Events
    Spoiler





     
    The Dead Space-inspired Ventilation System
    Spoiler





     
    The Ventilation System's Region IDs (For numbering Exits and Entrances into the Ventilation System)
    Spoiler





     
    Terrain Tags (For Exits and Entrances into the Ventilation System)
    Spoiler





     
    The Random Occurrence System (R.O.S.) was deisgned and created by
    RGangsta at gdunlimited.net (RM Unlimited) for RPG Maker VX ACE
    October 28, 2013

    Click to Download!
    (Redirects to gdunlimited.net)


    **This system is ONLY available at gdunlimited.net (RM Unlimited)!
    If you would like to post this system somewhere else, please redirect
    to gdunlimited.net.

    Credit is not necessary but is appreciated.​




    本贴来自国际rpgmaker官方论坛作者:Scintilla处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/random-occurrence-system-r-o-s.19585/

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