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[转载发布] TDW TP Changes

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    灌水之王

    发表于 3 天前 | 显示全部楼层 |阅读模式
    TDW TP Changes - v 1.00

    wrigty12

     ​

    Intro - TP is very unchangeable in the default system. This plugin allows you to change some aspects of how TP works.

    Features 

    - Allow all Actors in your party to share the same value TP at all times.

    - Change the max TP according to a variable, allowing you to change it throughout the game.

    - Allows you to customize the Initial TP gained at the beginning of each battle with a formula.

    - Turn on or off gaining TP when damaged.

    How To Use - Simply download, place in your js file, and install! (Personally recommend placing it at the bottom.)

    Parameters -

    SpoilerMax TP Variable ID

    The ID of the variable for storing the max TP you wish to have. Set to 0 to keep at default.

    Actors Share TP

    Should all Actors share the same TP? NO - false     YES - true

    TP Gain on Damage

    Should Actors gain TP when damage is taken? NO - false     YES - true

     

    Initial TP Equation

    Actors start battle with TP equal to this equation. Default = Math.randomInt(25)



    Notetags - None.

    Future Plans - None.

    Terms of Use - Free for commercial and non-commercial use. Feel free to credit: wrigty12 or Tyler Wright. (If you want to provide me with a copy of a game that uses this script, I would be happy to accept!)

    Download - Link Here

    Note - I am a beginner in the ways of making plug-ins and in JavaScript. If there is anything you see wrong, could be improved, or bugs you find, just let me know.


    本贴来自国际rpgmaker官方论坛作者:wrigty12处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/tdw-tp-changes.48573/
    天天去同能,天天有童年!
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