Hello, long time no see. As you can see, I'm asking to make a grab attack, like on the Souls games, where the enemy grabs the player, deals some damage, and then let them go. The thing is, I actually know how to make the grab with an event. The thing with this is that, while the grab works correctly, I can only make this in a way where the enemy grab deals fixed damage because is from the "Change HP" command on the editor, and I would like to do it like an actual attack where the enemy's attack and the player's defense determines how much damage the player takes.