Hello, i've recently discovered a way to put Large Script calls into RPG Maker XP, I don't know how many know about this, so I'll share it here.
If you're trying to put in a Script Call, try it normally with the Event Command first, chances are it'll work, however, if it's too big and cuts off part of the text, then follow these steps.
First you need to create a new Script section above main. This is don by Right-Clicking Main in the Script Editor, and selecting 'Insert'.
Spoiler
You can name this section whatever you want, I called mine 'Script Calls' because it could be used with multiple Script Calls.
Next you need to create a def for your script call.
This is done by putting
def NAME#Script Call goes here!endYou must put a name after def. This is the name you are going to call later.
In between those lines, you can put your script call.
E.g:
def Return_to_title$scene = Scene_Title.newendAfter that is done, go ahead and close the Script Editor, and select your event you want to call the Script from.
Select 'Script Call' from the Command list, and in the box, simply enter the name of your Script call you entered earlier.
So I would put.
Return_to_titleAfter this, go ahead and test your event. it should run the Large Script call.
You can have infinite Script calls in one Section. You can even seperate them into different script sections.
E.G:
def Return_to_title$scene = Scene_Title.newend def Script_2#Codeend def Script_3#codeend def Script_4#Codeend
I hope you like my Tutorial!
~Jackus
-You can download the Demo
here.
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