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[转载] Updating contents.rect.height

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    灌水之王

    发表于 2026-7-6 20:39:27 | 显示全部楼层 |阅读模式
    Hello everyone,

    This question is in regards to updating the contents rect so that the scrolling arrow is not displayed.
    I have a window that is created and it displays information (of course).
    When the window is first created it does not have any data to display. when items are selected the data is then displayed.
    What I'm trying to do is to adjust the window height based on how much data is displayed.
    The issue is that if I specify the item_max to 0 (when no data is displayed), then nothing is shown.
    The contents.rect is actually [0,0,1,1]
    If I set the item_max to the largest number (4) then the data is displayed. The contents.rect is [0,0,104,96]
    So some items will have 1-3 lines displayed and not 4, so I've been able to adjust the window height for this, but this causes the scroll arrow to show as the contents height is larger than the window height.
    I have tried to change the contents height, but it just doesn't seem to want to change no matter what I do.
    contents.rect.height = 48. This results is no change.

    How can I update the contents height based how how many lines to display?

    * figured it out

    After taking @kyonides suggestion, I did some testing and eventually found the Window_Base method create_contents.
    This showed me how the contents bitmap is created for the window. Then it was easy.


    本贴来自国际rpgmaker官方论坛作者:Roninator2处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/updating-contents-rect-height.164538/
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