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Autotile Tile IDs
Introduction
This was something I was bored enough to experiment with and learn a little more about. Okay, it was more like I had to since I'm writing a Tile Substitution / Placement script that -- as of this writing -- will be up very soon. Some of the information here is probably a no-brainer to those who worked with autotiles before.
Autotile Indexes
Normal Autotile Indexes
Each autotile contains 48 (ranges from 0..47) different tiles which appear in different directions. I have put together a list that explains all 48 of them should you ever want to use this information in some way. Here they are:
Spoiler
- 00 Center (No edges)
- 01 ↖ (Outside Corner) Edge
- 02 ↗ (OC) Edge
- 03 ↖↗ (OC) Edges
- 04 ↘ (OC) Edges
- 05 ↖↘ (OC) Edges
- 06 ↗↘ (OC) Edges
- 07 ↖↗↘ (OC) Edges
- 08 ↙ (OC) Edge
- 09 ↖↙ (OC) Edges
- 10 ↙↗ (OC) Edges
- 11 ↖↙↗ (OC) Edges
- 12 ↙↘ (OC) Edges
- 13 ↖↙↘ (OC) Edges
- 14 ↙↗↘ (OC) Edges
- 15 ↖↗↙↘ (OC) Edges
- 16 ← Edge
- 17 ←, ↗ (OC) Edges
- 18 ←, ↘ (OC) Edges
- 19 ←, ↗↘ (OC) Edges
- 20 ↑ Edge
- 21 ↑, ↘ (OC) Edges
- 22 ↑, ↙ (OC) Edges
- 23 ↑, ↙↘ (OC) Edges
- 24 → Edge
- 25 →, ↙ (OC) Edges
- 26 →, ↖ (OC) Edges
- 27 →, ↖↙ (OC) Edges
- 28 ↓ Edge
- 29 ↓, ↖ (OC) Edges
- 30 ↓, ↗ (OC) Edges
- 31 ↓, ↖↗ (OC) Edges
- 32 ←→ Edges
- 33 ↑↓ Edges
- 34 ↖ (Inside Corner) Edge
- 35 ↖ (IC), ↘ (OC) Edge
- 36 ↗ (IC) Edge
- 37 ↗ (IC), ↙ (OC) Edge
- 38 ↘ (IC) Edge
- 39 ↖ (OC), ↘ (IC) Edge
- 40 ↙ (IC) Edge
- 41 ↙ (IC), ↗ (OC) Edge
- 42 ↑←→ Edges
- 43 ↑←↓ Edges
- 44 ↓←→ Edges
- 45 ↑→↓ Edges
- 46 ↖↗↙↘ (IC) Edges
- 47 Autotile Display Graphic
Tile A1 Block E Indexes
Behavior of autotiles for waterfalls. Indexes 4 through 47 are the same.
Spoiler
- 00 Center (No edges)
- 01 ← Edge
- 02 → Edge
- 03 ← and → Edge
- 04..47 ???
Tile A3 Roofs and Walls / Tile A4 Walls
Behavior of autotiles for Tile A3 Roofs, Tile A3 and A4 Walls. Indexes 16 through 47 are the same.
Spoiler
- 00 Center (No edges)
- 01 ← Edge
- 02 ↑ Edge
- 03 ↖ Edge
- 04 → Edge
- 05 ←→ Edges
- 06 ↗ Edge
- 07 ↑←→ Edges
- 08 ↓ Edge
- 09 ↙ Edge
- 10 ↑↓ Edges
- 11 ←↑↓ Edges
- 12 ↘ Edge
- 13 ↓←→ Edges
- 14 →↑↓ Edges
- 15 ←→↑↓ Edges
- 16..47 ???
Autotiles & Tileset Tile IDs
Tile A1 Tile IDs
Please look into
Tile A1 Block E Indexes for info on the Block E Autotiles
Spoiler
- 00 Block A (2048..2095)
- 01 Block B (2096..2143)
- 02 Block C #1 (2144..2191) (Uses Layer 2)
- 03 Block C #2 (2192..2239) (Uses Layer 2)
- 04 Block D #1 (2240..2287)
- 05 Block E #1 (2288..2335)
- 06 Block D #2 (2336..2383)
- 07 Block E #2 (2384..2431)
- 08 Block D #3 (2432..2479)
- 09 Block E #3 (2480..2527)
- 10 Block D #4 (2528..2575) (Note: Below D #3)
- 11 Block E #4 (2576..2623) (Note: Below E #3)
- 12 Block D #5 (2624..2671) (Note: Across D #3)
- 13 Block E #5 (2672..2719) (Note: Across E #3)
- 14 Block D #6 (2720..2767) (Note: Across D #4 / Below D #5)
- 15 Block E #6 (2768..2815) (Note: Across E #4 / Below E #5)
Tile A2 Tile IDs
Spoiler
- 16 Block A #1: Ground A1 (2816..2863)
- 17 Block A #1: Trees A1 (2864..2911) (Uses Layer 2)
- 18 Block A #1: Mountains A1 (2912..2959) (Uses Layer 2)
- 19 Block B #1: Ground B1 (2960..3007)
- 20 Block B #1: Bush B1 (3008..3055) (Uses Layer 2)
- 21 Block B #1: Fence B1 (3056..3103) (Uses Layer 2)
- 22 Block C #1: Ground C1 (3104..3152)
- 23 Block D #1: Table D1 (3153..3199)
- 24 Block A #2: Ground A2 (3200..3247)
- 25 Block A #2: Trees A2 (3248..3295) (Uses Layer 2)
- 26 Block A #2: Mountains A2 (3296..3343) (Uses Layer 2)
- 27 Block B #2: Ground B2 (3344..3391)
- 28 Block B #2: Bush B2 (3392..3439) (Uses Layer 2)
- 29 Block B #2: Fence B2 (3440..3487) (Uses: Layer 2)
- 30 Block C #2: Ground C2 (3488..3535)
- 31 Block D #2: Table D2 (3536..3583)
- 32 Block A #3: Ground A3 (3584..3631)
- 33 Block A #3: Trees A3 (3632..3679) (Uses Layer 2)
- 34 Block A #3: Mountains A3 (3680..3727) (Uses Layer 2)
- 35 Block B #3: Ground B3 (3728..3775)
- 36 Block B #3: Bush B3 (3776..3823) (Uses Layer 2)
- 37 Block B #3: Fence B3 (3824..3871) (Uses Layer 2)
- 38 Block C #3: Ground C3 (3872..3919)
- 39 Block D #3: Table D3 (3920..3967)
- 40 Block A #4: Ground A4 (3968..4015)
- 41 Block A #4: Trees A4 (4016..4063) (Uses Layer 2)
- 42 Block A #4: Mountains A4 (4064..4111) (Uses Layer 2)
- 43 Block B #4: Ground B4 (4112..4159)
- 44 Block B #4: Bush B4 (4160..4207) (Uses Layer 2)
- 45 Block B #4: Fence B4 (4208..4255) (Uses Layer 2)
- 46 Block C #4: Ground C4 (4256..4303)
- 47 Block D #4: Table D4 (4304..4351)
Tile A3 Tile IDs
Please look into
Tile A3 Roofs and Walls / Tile A4 Walls for info on the Roof and Wall Autotiles
Spoiler
- 48 Exterior Roof #1 (4352..4399)
- 49 Exterior Roof #2 (4400..4447)
- 50 Exterior Roof #3 (4448..4495)
- 51 Exterior Roof #4 (4496..4543)
- 52 Exterior Roof #5 (4544..4591)
- 53 Exterior Roof #6 (4592..4639)
- 54 Exterior Roof #7 (4640..4687)
- 55 Exterior Roof #8 (4688..4735)
- 56 Exterior Wall #1 (4736..4783)
- 57 Exterior Wall #2 (4784..4831)
- 58 Exterior Wall #3 (4832..4879)
- 59 Exterior Wall #4 (4880..4927)
- 60 Exterior Wall #5 (4928..4975)
- 61 Exterior Wall #6 (4976..5023)
- 62 Exterior Wall #7 (5024..5071)
- 63 Exterior Wall #8 (5072..5119)
- 64 Exterior Roof #9 (5120..5167)
- 65 Exterior Roof #10 (5168..5215)
- 66 Exterior Roof #11 (5216..5263)
- 67 Exterior Roof #12 (5264..5311)
- 68 Exterior Roof #13 (5312..5359)
- 69 Exterior Roof #14 (5360..5407)
- 70 Exterior Roof #15 (5408..5455)
- 71 Exterior Roof #16 (5456..5503)
- 72 Exterior Wall #9 (5504..5551)
- 73 Exterior Wall #10 (5552..5599)
- 74 Exterior Wall #11 (5600..5647)
- 75 Exterior Wall #12 (5648..5695)
- 76 Exterior Wall #13 (5696..5743)
- 77 Exterior Wall #14 (5744..5791)
- 78 Exterior Wall #15 (5792..5839)
- 79 Exterior Wall #16 (5840..5887)
Tile A4 Tile IDs
Please look into
Tile A3 Roofs and Walls / Tile A4 Walls for info on the Wall Autotiles
Spoiler
- 80 Interior Roof #1 (5888..5935)
- 81 Interior Roof #2 (5936..5983)
- 82 Interior Roof #3 (5984..6031)
- 83 Interior Roof #4 (6032..6079)
- 84 Interior Roof #5 (6080..6127)
- 85 Interior Roof #6 (6128..6175)
- 86 Interior Roof #7 (6176..6223)
- 87 Interior Roof #8 (6224..6271)
- 88 Interior Wall #1 (6272..6319)
- 89 Interior Wall #2 (6320..6367)
- 90 Interior Wall #3 (6368..6415)
- 91 Interior Wall #4 (6416..6463)
- 92 Interior Wall #5 (6464..6511)
- 93 Interior Wall #6 (6512..6559)
- 94 Interior Wall #7 (6560..6607)
- 95 Interior Wall #8 (6608..6655)
- 96 Interior Roof #9 (6656..6703)
- 97 Interior Roof #10 (6704..6751)
- 98 Interior Roof #11 (6752..6799)
- 99 Interior Roof #12 (6800..6847)
- 100 Interior Roof #13 (6848..6895)
- 101 Interior Roof #14 (6896..6943)
- 102 Interior Roof #15 (6944..6991)
- 103 Interior Roof #16 (6992..7039)
- 104 Interior Wall #9 (7040..7087)
- 105 Interior Wall #10 (7088..7135)
- 106 Interior Wall #11 (7136..7183)
- 107 Interior Wall #12 (7184..7231)
- 108 Interior Wall #13 (7232..7279)
- 109 Interior Wall #14 (7280..7327)
- 110 Interior Wall #15 (7328..7375)
- 111 Interior Wall #16 (7376..7423)
- 112 Interior Roof #17 (7424..7471)
- 113 Interior Roof #18 (7472..7519)
- 114 Interior Roof #19 (7520..7567)
- 115 Interior Roof #20 (7568..7615)
- 116 Interior Roof #21 (7616..7663)
- 117 Interior Roof #22 (7664..7711)
- 118 Interior Roof #23 (7712..7759)
- 119 Interior Roof #24 (7760..7807)
- 120 Interior Wall #17 (7808..7855)
- 121 Interior Wall #18 (7856..7903)
- 122 Interior Wall #19 (7904..7951)
- 123 Interior Wall #20 (7952..7999)
- 124 Interior Wall #21 (8000..8047)
- 125 Interior Wall #22 (8048..8095)
- 126 Interior Wall #23 (8096..8143)
- 127 Interior Wall #24 (8144..8191)
Tile A5 Tile IDs
Spoiler
- 0 (1536)
- 1 (1537)
- 2 (1538)
- 3 (1539)
- 4 (1540)
- 5 (1541)
- 6 (1542)
- 7 (1543)
- 8 (1544)
- 9 (1545)
- 10 (1546)
- 11 (1547)
- 12 (1548)
- 13 (1549)
- 14 (1550)
- 15 (1551)
- 16 (1552)
- 17 (1553)
- 18 (1554)
- 19 (1555)
- 20 (1556)
- 21 (1557)
- 22 (1558)
- 23 (1559)
- 24 (1560)
- 25 (1561)
- 26 (1562)
- 27 (1563)
- 28 (1564)
- 29 (1565)
- 30 (1566)
- 31 (1567)
- 32 (1568)
- 33 (1569)
- 34 (1570)
- 35 (1571)
- 36 (1572)
- 37 (1573)
- 38 (1574)
- 39 (1575)
- 40 (1576)
- 41 (1577)
- 42 (1578)
- 43 (1579)
- 44 (1580)
- 45 (1581)
- 46 (1582)
- 47 (1583)
- 48 (1584)
- 49 (1585)
- 50 (1586)
- 51 (1587)
- 52 (1588)
- 53 (1589)
- 54 (1590)
- 55 (1591)
- 56 (1592)
- 57 (1593)
- 58 (1594)
- 59 (1595)
- 60 (1596)
- 61 (1597)
- 62 (1598)
- 63 (1599)
- 64 (1600)
- 65 (1601)
- 66 (1602)
- 67 (1603)
- 68 (1604)
- 69 (1605)
- 70 (1606)
- 71 (1607)
- 72 (1608)
- 73 (1609)
- 74 (1610)
- 75 (1611)
- 76 (1612)
- 77 (1613)
- 78 (1614)
- 79 (1615)
- 80 (1616)
- 81 (1617)
- 82 (1618)
- 83 (1619)
- 84 (1620)
- 85 (1621)
- 86 (1622)
- 87 (1623)
- 88 (1624)
- 89 (1625)
- 90 (1626)
- 91 (1627)
- 92 (1628)
- 93 (1629)
- 94 (1630)
- 95 (1631)
- 96 (1632)
- 97 (1633)
- 98 (1634)
- 99 (1635)
- 100 (1636)
- 101 (1637)
- 102 (1638)
- 103 (1639)
- 104 (1640)
- 105 (1641)
- 106 (1642)
- 107 (1643)
- 108 (1644)
- 109 (1645)
- 110 (1646)
- 111 (1647)
- 112 (1648)
- 113 (1649)
- 114 (1650)
- 115 (1651)
- 116 (1652)
- 117 (1653)
- 118 (1654)
- 119 (1655)
- 120 (1656)
- 121 (1657)
- 122 (1658)
- 123 (1659)
- 124 (1660)
- 125 (1661)
- 126 (1662)
- 127 (1663)
Tile B - E Tile IDs
- B Tile B Set (0..255)
- C Tile C Set (256..511)
- D Tile D Set (512..767)
- E Tile E Set (768..1023)
Formulas
Now you're probably wondering, "okay, now what?" So say you need to call them or change them through the $game_map.data[x, y, i] = value call and you need to use an autotile for some reason. See, autotiles can't shape themselves, so you need to find the tile ID that best suits where you're putting a particular autotile. Now if you can't be bothered to remember all of the tile IDs and such (and honestly, I can't say I blame you because I wouldn't either), then you can use a quick formula for each tileset.
Formula for Tile A1 - Tile A4
2048 + (48 *
autotile) +
index
Autotile: 0..127
Index: 0..47
Formula for Tile A5
1536 + (
column + (
row * 8))
Column: 0..7
Row: 0..15
Formula for Tile B - E
(256 *
set) + (
column + (8 *
row))
Set: 0: B, 1: C, 2: D, 3: E
Column: 0..7
Row: 0..31
本贴来自国际rpgmaker官方论坛作者:PK8处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/autotile-tile-ids.2846/