EatYourBeetS Jump Script v 1.0.3
Introduction
This script allow you to jump any time by pressing a button, you can set Jump Button, Jump Se, and delay between jumps, as well
as regions and terrain tag which are always "unjumpable" however the script already recognize most of the impassable tiles, the only ones not easily recognizable are vertical walls large 1 tile.
I suggest either using Regions/TerrainTag or making walls large 2 tiles.
P.S: The Keyboard_Full_input module can easily be accessed from other scripts too, it covers almost every keyboard input, you are free to detach it from this script if you want.
Features
-Jump anywhere
-Jump anytime
-Jump 0, 1, or 2 tiles , automatically checked.
-Jump!
Video
Obviously the Space Button Image is only used to show which tiles can't be jumped, it isn't actually included in the script
How to Use
Place it under materials and above main, customize anything you want, enjoy!
Script
Code:
Added:
-Jump Height
-Jump Speed
-Looping Map support
-Sprite Change while jumping(optional)
-Followers jump
-On-spot Turn
Todo:
-Dashing modifier
-Jump distance
Credit: EatYourBeetS
If you know how to improve this, have found any bugs, or have questions about the script, just comment below or send me a message, I want to get better at scripting
本贴来自国际rpgmaker官方论坛作者:EatYourBeetS处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/eatyourbeets-jump-script.39110/