Zeus Lights & Shadows
by Zeus81
This script allows you to display lights effects and shadows.
There are already a lot of scripts to do that, but my goal with this one is to do something different.
Thus lights illuminate the night, ie you can set the screen tone to whole black (-255) and lights will act like holes in a mask and will allow us to see the map clearly.
The shadows on the other hand are not dynamic, lights generate no shadow, shadows must be placed manually, much like on VXace, we can consider that they are all shadows of the sun.
The shadows are not superposed (which is absurd), but merged.
The shadows are not above but below all, you can have the head passes in front of a shadow, however characters darken when they walk in the shade.
The opacity of shadows declines with the brightness of the map, ie no shade from the sun at night.
Auto shadows of VX and VXace are managed by this script.
There's also an option to disable them at the very beginning of the script.
Script
http://pastebin.com/raw.php?i=VpHHBuaW
How to Use
http://pastebin.com/raw.php?i=9bnzSHCw
Demo
https://www.dropbox.com/sh/cajvk3wf6ue0ivf/QA9zgrm2Vx
We can do much more effects than what I shown by using several at the same time or just by changing settings.
本贴来自国际rpgmaker官方论坛作者:Zeus81处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/zeus-lights-shadows.16040/