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[转载发布] Battle Swap & Last Resort

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    灌水之王

    发表于 2026-8-2 21:51:10 | 显示全部楼层 |阅读模式
    Battle Swap & Last Resort v 1.0
    By Ebanyle

    ​

    Have you ever felt the need to try another strategy in the middle of the battle, but not being able to pull your warrior or archer into the team? Did you ever helplessly watch a Game Over after your party was beaten to a pulp, even though it has 1001 members who are not currently in battle?
    Fear no more! This script will (perhaps) help you!

    Features

    • Call members in reserve to battle;
    • Call a reserve member to battle when your current battle members have been defeated;
    • Set a cooldown for swaps;
    • Set a limit for swaps.

    How to Use

    Paste this below materials but above main. If you have any battle scripts, I recommend you to paste this below them.

    Compatibility

    This script may not work with any scripts that modify the battle scene, such as HUDs and some battle systems, especially ATB.
    It is supposed to be compatible with the following:
    - Yanfly Engine Ace - Battle Engine
    - Theolized Sideview Battlescript
    I may or may not be able to make some scripts compatible if asked.


    Screenshots
    Spoiler










    With YEA - Battle Engine





    Script
    Github
    Spoiler                Ruby:       





    Terms of Use

    • You may post this anywhere, edited or not;
    • You may use it in any games, commercial or not;
    • Credit me as Ebanyle;
    • Do not remove the header.

    Thanks

    • Yanfly - For some code reference
    • Traverse - Snippet fix for adding members mid-battle in TSBS (from here)



    本贴来自国际rpgmaker官方论坛作者:Ebanyle处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/battle-swap-last-resort.154407/

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