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[转载发布] DoubleX RMVXA Percentage Addon to Yanfly Engine Ace - Battle Engine Add-On: Enem

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    灌水之王

    发表于 2026-8-2 20:56:52 | 显示全部楼层 |阅读模式

        DoubleX RMVXA Percentage Addon v1.03a to Yanfly Engine Ace - Battle Engine Add-On: Enemy HP Bars
        by DoubleX​


    Prerequisites
    Yanfly Engine Ace - Battle Engine Add-On: Enemy HP Bars(Created by Yanfly)

    Introduction
    Displays the current percentage of the hp bar filled
    Spoiler                Ruby:       
    1.     # (v1.04a+)PERCENTAGE_DECIMAL_DIGHT_NUMBER, default = 0
    2.     # Sets the number of decimal digits when showing percentages
    3.     PERCENTAGE_DECIMAL_DIGHT_NUMBER = 0
    4.     # (v1.01a+)ACTUAL_NUMBER, default = false
    5.     # Shows the actual hp numbers instead of the percentages
    6.     ACTUAL_NUMBER = true
    7.     # (v1.01a+)TEXT_SIZE, default = YEA::BATTLE::ENEMY_GAUGE_HEIGHT
    8.     # Sets the size of the text shown on enemy hp bars as TEXT_SIZE
    9.     TEXT_SIZE = YEA::BATTLE::ENEMY_GAUGE_HEIGHT + 4
    10.     # (v1.03a+)CRISIS_TEXT_COLOR, default = 17
    11.     # Sets the text color of the text shown on enemy hp bars with hp crisis as
    12.     # CRISIS_TEXT_COLOR
    13.     CRISIS_TEXT_COLOR = 17
    14.     # (v1.03a+)KNOCKOUT_TEXT_COLOR, default = 17
    15.     # Sets the text color of the text shown on enemy hp bars with 0 hp as
    16.     # KNOCKOUT_TEXT_COLOR
    17.     KNOCKOUT_TEXT_COLOR = 18
    18.     # (v1.02a+)TEXT_COLOR, default = 16
    19.     # Sets the text color of the text shown on enemy hp bars as TEXT_COLOR
    20.     TEXT_COLOR = 0
    21.     # (v1.02a+)FIX_LARGE_TEXT, default = false
    22.     # Fixes issues when TEXT_SIZE is much larger than ENEMY_GAUGE_HEIGHT
    23.     FIX_LARGE_TEXT = false
    24.     # (v1.02a+)TEXT_X_OFFSET, TEXT_Y_OFFSET, default = 0, 0
    25.     # Sets the x and y offsets of the hp text relative to the hp bar
    26.     TEXT_X_OFFSET = 0
    27.     TEXT_Y_OFFSET = 0
    复制代码






    Video

    https://www.youtube.com/embed/5BQ2lz0r2ZU

    Features
    Plug and play(You don't need to edit anything in this script but you may still do so)

    How to use
    Open the script editor and put this script into an open slot between the script Yanfly Engine Ace - Battle Engine Add-On: Enemy HP Bars and Main. Save to take effect.

    FAQ
    None

    Credit and Thanks
    DoubleX(Giving me credit is completely optional)
    The terms of use are the same as that of Yanfly Engine Ace - Battle Engine Add-On: Enemy HP Bars except that you must also give Yanfly credit(you should do this anyway) if you give DoubleX or his alias credit

    Compatibility
    Same as that of Yanfly Engine Ace - Battle Engine Add-On: Enemy HP Bars

    Changelog
    v1.04a(GMT 1000 7-10-2022):
    - Added PERCENTAGE_DECIMAL_DIGHT_NUMBER
    v1.03a(GMT 0200 6-4-2015):
    - Added CRISIS_TEXT_COLOR and KNOCKOUT_TEXT_COLOR
    v1.02a(GMT 0300 4-9-2014):
    - Added hp texts x and y offsets relative to respective bars
    - Added TEXT_COLOR and FIX_LARGE_TEXT
    v1.01a(GMT 1400 21-7-2014):
    - Lets users shows actual hp numbers instead of percentages
    - Lets users sets the size of the text shown on enemy hp bars
    v1.00a(GMT 0400 1-7-2014):
    - 1st version of this script finished

    Download Link


    本贴来自国际rpgmaker官方论坛作者:DoubleX处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/doublex-rmvxa-percentage-addon-to-yanfly-engine-ace-battle-engine-add-on-enemy-hp-bars.29496/
    天天去同能,天天有童年!
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