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[转载发布] Map Drops

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    灌水之王

    发表于 2026-8-2 20:09:26 | 显示全部楼层 |阅读模式
    Map Drops

    Author: Tsukihime





    Overview

    This script allows you to discard items from your inventory and onto the map.

    You can then pick it up later.

    Features


    • Drop an item onto the map, either manually or using script calls
    • Dropped items can disappear overtime (decay time)
    • Customize decay times for individual items and equips
    • Dropped items are displayed using their icons
    • Add map drops using script calls

    Usage

    Go to your item menu and press the A key (game "X") to drop an item.

    Then see it on the map. The key is customizable in the configuration.

    To add a map drop using script calls, use



                    Code:       
    1. add_map_drop('w23', amount)
    2. add_map_drop('a12', amount)
    3. add_map_drop('i1', amount)
    复制代码

    Where the "w" means weapon, "a" means armor, and "i" means item. The number corresponds to the database ID of the selected item.

    You can specify a specific x,y position on some map.

    By default, the position is your player's current position, and the map ID is the current map's ID.



                    Code:       
    1. add_map_drop(string, amount, x, y, map_id)
    2. add_map_drop('a3', 1, 4, 5, 2) #create item in map 2 at position (4,5)
    3. add_map_drop('i1', 2, 3, 3)    #map_id is omitted
    4. add_map_drop('w2', 1)          # x, y, and map_id omitted)
    复制代码

    You can also use script calls to drop items from your inventory



                    Code:       
    1. drop_item(string, amount)
    复制代码

    Items will be dropped where you're standing though.

    You can set decay times for map drops.

    If decay time is not 0, it will disappear after that many seconds.

    You can choose whether dropped items will disappear or not.

    To specify decay times for individual items or equips, tag them with



                    Code:       
    1. <drop-decay: n>
    复制代码

    There are also some configuration options.

    Download

    Script: http://db.tt/6wJQYmqV

    Notes

    Does someone want to improve the script by providing a nice confirmation window as well as a number input when discarding?

    Also, creating the chest opening animation is kind of tedious. Someone want to do that? It's basically printing out the page list for an existing chest event and then copying all of that in script.


    本贴来自国际rpgmaker官方论坛作者:Tsukihime处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/map-drops.2931/

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