The easiest way to implement a separate run/idle/overworld animation for the main hero actor. Click to expand...
Features
The ability to have the actor animation change dependent upon what the actor is doing. Each type of animation will have its own specific .png it will pull from to perform the animations. The ability to change the actor animation movement speed has also been added for flexibility. Click to expand...
Add this script in the script editor under in the "Materials" section and above "Main Process".
The instructions and setup for the script are held within the script header itself. No need to repeat here. Click to expand...
Terms of Use
- Free to use in non-commercial projects and commercial projects
- Feel free to modify and improve the script. Credit is still required.
- Credit FamilyGamer7 Click to expand...