Splendith Save & Load Engine with Real-time Loading Screen
Author: Splendith
Version: 1.5
Last Updated: 2015-05-19
Created: 2015-05-15
Changelog
Version 1.5: Added a new setup configuration "PRELOAD_MOVEMENT" that enables the NPC's autonomous movement (for
reload type only) - Thank you oozoratorino.
I am Thai and this is the first time i have been here (and the first time I've use the international community)
Sorry if If I did something wrong and was not good at English > <
Description
This script represents the new save & load clean and minimalist interface. The highlight of this interface is 'preload' feature that allows you to see your real-time saved game before you load! Anyway, this feature is still in beta, I do not guarantee in any risks. Currently, I try for a few days without issues. Please tell me if it has any problems
If you would like to know how it works. Please visit the video clip example below.
Shows character face, level, map, gold, and playtime
Has 3 types in loading screen.
1. preload (currently beta) - display a real-time saved screen. You will see a movement of water, weather, stepping animation of npcs, etc before you choose a file
2. screenshot with saved music - display a saved screenshot with saved BGM & BGS
3. screenshot only - display a saved screenshot with title BGM
In preload type, it automatically lock all auto-events. Feel free to use in story event or cut-scene
After you select a file in loading screen, It will immediately start playing without the interrupted fading screen.
In saving screen. It has only screenshot only type
You can choose the image background when the user access an empty slot at "Graphics/System/EmptyFile.png", or ignore it if you have no idea
Term of use
Free to use in any projects including commercial projects (I will very happy if you kindly send me a full game ^^). Giving a credit to Splendith is required in your project.