ZS Non-Combat Menu - Gold Window Addon // An alternate layout to Mjshi's non-combat menu.
Requires:
Customization:
- Adjust whether or not the gold window is shown above or below Mjshi's command window.
- Adjust the gold window's opacity.
Screenshots:
Setup:
- Paste under the Materials, and under Mjshi's script.
Known issues:
Usage Notes:
- Don't remove the author part of the header.
- Script is allowed for commercial and non-commercial projects.
- Users are free to modify the script as they wish for their own projects.
Code: - #==============================================================================
- #
- # ** Title: ZS Non-Combat Menu - Gold Window Addon 1.0
- # Created: August 2019
- # Creator: ZirconStorms
- # Requires: Mjshi - Non-combat Menu
- #
- #------------------------------------------------------------------------------
- # Description: An alternate layout to Mjshi's non-combat menu.
- #------------------------------------------------------------------------------
- #
- # Script is allowed for commercial and non-commercial games.
- # In the game's credits or read.me, credit "ZirconStorms".
- #
- #==============================================================================
- # Customizable Section Begins Here.
- #==============================================================================
- module ZSMJSHILAYOUT
-
- GOLD_ABOVE_COMMANDS = true
- #If true, the gold window will be shown above the command window.
- #If false, the gold window will be shown below the command window.
-
- GOLD_WINDOW_OPACITY = 255
- #Use a value between 0 and 255.
-
- end
- #==============================================================================
- # Customizable Section Ends Here.
- #==============================================================================
- class Scene_End
- #--------------------------------------------------------------------------
- alias zircon819_start start
- def start
- super
- zircon819_start
- create_gold_window
- end #start
- #--------------------------------------------------------------------------
- def create_gold_window
- # Makes the gold window (if aligned right) be under any new windows
- @gold_window = Window_Gold.new
- @gold_window.openness = 0
- @gold_window.x = @command_window.x
- if ZSMJSHILAYOUT::GOLD_ABOVE_COMMANDS == true
- @command_window.y += (@gold_window.height / 2)
- @gold_window.y = @command_window.y - @gold_window.height
- else
- @gold_window.y = @command_window.y + @command_window.height
- @gold_window.y -= (@gold_window.height / 2)
- @command_window.y -= (@gold_window.height / 2)
- end
- @gold_window.viewport = @viewport
- @gold_window.open
- end
- #--------------------------------------------------------------------------
- def close_command_window
- @command_window.close
- @gold_window.close
- update until @gold_window.close
- update until @command_window.close?
- end #close_command_window
- #--------------------------------------------------------------------------
- end
- #==============================================================================
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