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[转载发布] Battle QTE System - v1.2 (17/02/2015)

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    2026-7-12 04:10
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    灌水之王

    发表于 2026-8-2 10:40:58 | 显示全部楼层 |阅读模式
    - Script:


    - Compatibility Patches:
    SpoilerFor TheoAllen's Sideview Battle System (TSBS):

                        First of all, my Battle QTE System should be placed below all of Theo's SBS scripts to make sure that all of the functions will work properly!
                        After this, you will need to disable Theo's Bitmap Extra Addons in order for my script to work. You can do that by simply searching for this in Theo's Basic Modules:

                    Code:       
    1. $imported[:Theo_BitmapAddons] = true
    复制代码

                        Change the 'true' to 'false' there (without the ' signs, obviously).
                        And to fix some of the QTE effects, you will need to add this little snippet below my Battle QTE System script:


                        This should eliminate every issue for Theo's SBS. If not, report to me!





    - Resources:
    SpoilerIf you need a basic circle image, you can use these:
                - Main circle:



                - Background circle:



                The default, sample settings use these images.
                The screenshots below shows how these look like.




    - Screenshots:
    Spoiler










    - Author's Notes:
        - This system is based off on my un-released QTE mini-game. There might be some dead code bits left from that script inside.  

        ----------------
        - This system is fresh and haven't been tested with many custom battle scripts.
        Compatibility requests are welcome, but I can't guarantee that I can or will make a patch for the script you want.

        The QTE system has been tested on:
        - Yanfly's Battle Engine (no issues found)
        - Yami's Battle Symphony (no issues found)
        - TheoAllen's Theolized Sideview Battle System (needs a patch, can be found below)

        Planned compatibility patches:
        - Falcao's Liquid Pearl ABS (will take awhile...)
        For any other battle systems, I will think about it.
        ----------------
        - I haven't asked for permission to upload the required files for this system, and I won't plan on doing that. The 1st and 2nd can be found in the FyxInput demo project, and the last one, well, google it, I am sure you can find it!  

        ----------------
        - While this script is free to use, FenixFyreX's FyxInput is NOT! Contact him if you want to use that script in a commercial project!
        This script can NOT operate without that script, and will not operate without it ever, I guess.
        That's all for now, folks!


    本贴来自国际rpgmaker官方论坛作者:Sixth处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/battle-qte-system-v1-2-17-02-2015.36966/

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