Made
a script that required one save file system in the request board awhile back
and found an urge to make the whole one save file script.
So here it is! Single Save File System!
Features:
[1] Able to change the default save file name to whatever you want.
[2] Save/Load without the need to enter save/load menu.
[3] Display Saving Message and Icon on save
[4] Hide Load Command in Title Scene when there is no save file
[5] Confirmation on Restarting a new game if save file exist.
[6] Auto delete save file when restarting a new game.
[7] Able to change all text message/command text in the script's Settings.
[8] Opening Save Menu using Eventing will directly save the game.
How to Use:
[1] Paste this script in your script editor below Material and above Main.
[2] Set up your preferences in the script's SETTINGS AREA
Note:
Event's Open Save Menu will directly save the game. Please use that if you wish to force save the game.
Compatibility:
This script overwrites how the save/load is handled in game as well as some of the GUI in Title Scene.
If you have custom script overwriting the methods this script uses, there's a chance of conflict.
Terms of Use:
Free for both commercial and non-commercial.
Script:
Spoiler Code:
本贴来自国际rpgmaker官方论坛作者:MeowFace处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/single-save-file-system.53139/