Update Log: [NR] - Non-Release to Public / [PR] - Released to Public
v0.1 [NR] - Testing Build
v0.2 [PR] - Initial Release
v0.3 [NR] - Gray Channel Setting Added
v0.4 [PR] - Code Optimization & Stabilization
Description:
This script enables a pre-faded map based on [RGBG] values. It uses the same exact tint method as found inside the event editor. By using this script, you'll minimize the need to create a wasted blank space map that will only be used to set switches, variables, and to fade-in when used correctly.