This is a basic script that allows you to change the number of party members on screen, in menus and in the battle without change the default scripts. The terms of use are detailed in the script. There are no known bugs or compatibility issues. However I recommend staying clear of party member scripts and the like, just in case.
Spoiler#===============================================================================
# Zarsla's Simple Party Member Script
# Realease Date 6/28/2015
# Author: Zarsla
# Contact: zzarsla@gmail.com
#===============================================================================
# Plug-n-play script. A simple script that changes the number of party members
# you see on screen, in menu and in battle. Known bugs there's no way to change the
# of members in battle and on screen.
# Terms of Use: Credit me (Zarsla), if used in commercial or free games. As well as
# give me (Zarsla) a free game if you make it commerical. You can release modified
# versions of this script/use it as a base of this script, as long as you credit the
# the basic script/base to me.
#-------------------------------------------------------------------------------
# Editable Region
#-------------------------------------------------------------------------------
module ZC
MF = 4 # Changes the number of party memebers on the map and in battle.
end
#-------------------------------------------------------------------------------
# Do not edit after this region!
#-------------------------------------------------------------------------------
class Game_Party < Game_Unit
def max_battle_members
return ZC::MF
end
end
本贴来自国际rpgmaker官方论坛作者:Zarsla处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/zarslas-simple-party-member-script.41734/