- Script:
- Demo:
Well, there is one!
The demo uses the 1.0 version of the script!
The demo contains the images shown in the video!
The images are made by me, and are there for "educational" purposes only. They are not meant to be used in an actual project, but they are good for testing regardless.
Get the demo from the attachment below.
- Video:
Spoiler
https://www.youtube.com/embed/8wOfZq0ncAo
The video shows only one configuration! You can design your own animations however you want!
If you have questions or any comments, please post them here and NOT on youtube! Thanks!
- Author's Notes:
The "Gems" button points to one of my unreleased script, so hitting the confirm button after selecting an actor will freeze your game! Kindly don't do that!
Remove any buttons which you don't need in the command configurations!
As mentioned in the script's header, this is just one part of my Menu Engine, which is planned to be fully animated and released in the far future sometimes. I could extract this part easily from it, so that you can use it in your project if you want right now.
You can have loads of fun just by designing different animations! Careful thou, it is VERY time consuming!
I will be honest, I mostly posted this for potential bug testers, so if you find any bugs, please report them!
Further feature requests are also welcome!
In case other scripters want to use this to make their own command windows, it is possible to use the new class I created for any command window. I wrote instructions on how to do it in the script's header!
本贴来自国际rpgmaker官方论坛作者:Sixth处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/animate-command-buttons-v1-1-17-06-2015.41285/