warning!!
This plugin is out of date.
The MV / MZ shared version is available, so please use that.
There are many functional changes, but it's basically easier to use.
The following threads for MZ also deal with problems with MV.
NewVersionThread
Mano_InputConfig.js(ver.3.2)
Creator name
sigureya
Introduction
Mano_InputConfig is a key config/gamepad config plugin that is mainstream in the RPGmaker MV community in Japan.
In addition to the RPGmakerMV defaults, you can also control buttons added by other plugins.
Even if something goes wrong with the data, you can use the plug-in function to restore the default settings.
Features
WASD movement supported.
Add input with some buttons that don't work by default.
Prevents the situation where the player can't control the settings by messing with them.
A function that cancels the settings changed by this plug-in and returns it to the initial state.
Spoiler: Screenshots
How to Use
All you need to do is install the plugin to get the basic functionality.
If you want to utilize the buttons added by other plugins, you can write the symbols added by other plugins in extendSymbol6 to work together.
Warning: This is an advanced feature so if you don't know how to use it please post it in this thread and ask.
Demo
There is no demo.
Script/PluginCommand
There are no scripts or plugin commands.
Credit and Thanks
-sigureya
Terms:
MIT license
This plugin is free to use. There are no restrictions.
download
The latest version is on github.
github
github(raw)
(2021/05/11 Switch the link to the MZ version. It also works in MV.)
本贴来自国际rpgmaker官方论坛作者:siguren处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/mano_inputconfig-gamepad-keyboard-config-wasd-move.124430/