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[转载发布] Custom Sell Prices

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    灌水之王

    发表于 前天 07:40 | 显示全部楼层 |阅读模式
    Ed Engine FR - Custom Sell Prices 1.1.1


    Updated 11/16/2016


    Plugin by FDSuprema(Original Post)


    Download Link: EEFR_CustomSellPrices.js


    This plugin requires MVCommons to be present in a project.


            Now with no dependencies!


    Introduction


            Probably one of the most under-appreciated features of any RPG, yet generally a very important one, is the ability to sell items at shops. Obviously, it's a standard feature of nearly every RPG, as well as in RPG Maker. However, in every RPG Maker to date, it's been a fairly standardized practice, in that it just uses a price divided by 2 formula for the sell price. This script remedies that standardization and allows you to not only set your own default percent value for selling items, but even allows you to set specific sell prices with note tags.


    Instructions


            You can modify the default sell percentage by setting the Sell Percentage parameter with any integer value. By default this is set to 50 (percent).


            The plugin parameter Bonus Variable allows you to bind a game variable to the plugin. That variable can be used to grant additional sell price bonuses to the player, increasing the final sell value by X percent, with X being the value of the variable.


            You can use the plugin command CustomSellBonus +X%, CustomSellBonus -X%, or CustomSellBonus =X%(X% without the = sign works this way too,) to add X to the multiplier, subtract X to the multiplier, or set the multiplier to X, respectively. Keep in mind that the plugin command multiplier is reset every time the game is boot, while the Bonus Variable is saved with the save file.


            <Sell Price: X>


            Place this note-tag in the notes field of any Item, Weapon, or Armor to set the selling price of that item to X, ignoring the default sell percentage.


            <Sell Percent: X>


            Place this note-tag in the notes field of any Item, Weapon, or Armor to set the selling price of that item to X percent of the item's Price, ignoring the default sell percentage.


            <No Sell Bonus>


            Place this note-tag in the notes field of any Item, Weapon, or Armor to disable the Bonus Variable bonus OR the Plugin Command "CustomSellBonus"'s bonus when selling this item.


    Terms of Use


            This plugin may be freely used for commercial or noncommercial products created with RPG Maker MV. If you publish any modifications to this plugin, you are to link back here to the original publication.


    本贴来自国际rpgmaker官方论坛作者:FDSuprema处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/custom-sell-prices.49749/
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