This script adds a new gauge to the actor's status in the menu. The gauge is titled "Mood" and can be changed via script calls.
Features:
To raise a character's mood the script call is: "$game_actors[x].mood_plus" (x being the actors ID). To decrease a character's mood use the script call: "$game_actors[x].mood_minus" (x once again is the actors ID). It only increases/decreases in increments of 5 as of now, and the bar in the menu will change to reflect that value. The script call for conditional branches to check the mood value of an actor is: