Enemy Voices in Battle
Version: 1.0
Author: DiamondandPlatinum3
Date: October 2, 2013
Planned Future Versions
Description
This script grants you the ability to have your enemies talk throughout battle.
Enemies will say things when attacking/using skills/getting damaged/etc.
Features
- Play Voices when Enemy is Attacking, Taking Damage, or using a Skill.
- Gives you the ability to change the ratio that meets the damage voice criteria if you don't like the defaults.
- Can easily set up voices per enemy per skill & item via the use of notetags.
- Can mute battle voices with an event switch or by an enemy having a specific state attached to them (ie. Silence).
- Enemies can have a death cry when they fall in battle.
Screenshots
Cannot Screenshot Audio
Instructions
- Instructions are inside of the Script
Script
Get it from here
Credit
Thanks
- IAMFORTE - A glorious person deserves a glorious thank you
Support
Post in this thread or PM me.
Known Compatibility Issues
I am unaware of any scripts it doesn't work with; if you find any, post in this thread.
Demo
Not Available yet.
Author's Notes
This weeks scripting has been brought to you by the letter 'L', as in
"Love that car" - Mitsubishi
Terms of Use
You may find my Terms of Use Here.
本贴来自国际rpgmaker官方论坛作者:DiamondandPlatinum3处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址: https://forums.rpgmakerweb.com/threads/enemy-voices-in-battle.18681/ |