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[转载发布] DoubleX RMVXA Tick Addon to YSA Battle System: Classical ATB

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    灌水之王

    发表于 2026-7-30 20:36:36 | 显示全部楼层 |阅读模式

            DoubleX RMVXA Tick Addon v1.01c to YSA Battle System: Classical ATB



            by DoubleX





    Prerequisites


    DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB


    YSA Battle System: Classical ATB(Created by Yami)


    Introduction


            Displays the tick clock/action in battle

    Spoiler 



                            (v1.01a+ only)



        # (v1.01a+)Turn_Increment_SE, default = RPG::SE.new(File, Volume, Pitch)
        # Sets the se played when the turn increases as File(without specifying its
        # extension and with or without specifying its path) with volume Volume and
        # pitch Pitch ranging from 1 to 100 and 5 to 200 respectively
        # Setting Turn_Increment_SE as nil or false will disable this feature
        Turn_Increment_SE = RPG::SE.new(File, Volume, Pitch)

        # (v1.01a+)Tick_Gauge_Color1, Tick_Gauge_Color2
        # default = Colour.text_colour(0)
        # Sets the color 1 and 2 of the tick gauge
        # Colour.text_colour uses text colour while Color.new uses rgba values
        Tick_Gauge_Color1 = Colour.text_colour(0)#Color.new(0, 0, 0, 0)
        Tick_Gauge_Color2 = Colour.text_colour(0)#Color.new(0, 0, 0, 0)

        # (v1.01a+)Tick_Window_X, Tick_Window_Y, Tick_Window_Y, default = 0, 0, 0
        # Sets the x, y and z values of the tick window
        Tick_Window_X = 0
        Tick_Window_Y = 0
        Tick_Window_Z = 0






    Video










    Features


            Plug and play(You don't need to edit anything in this script but you may still do so)


            (v1.01a+) Almost no scripting knowledge is needed to use this script

    How to use
            Open the script editor and put this script into an open slot between the script DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB and Main. Save to take effect.

    FAQ
            None

    Credit and Thanks
    DoubleX(Giving me credit is completely optional)
            The terms of use are the same as that of YSA Battle System: Classical ATB except that you must also give Yami credit(you should do this anyway) if you give DoubleX or his alias credit
             
    Compatibility
            Same as that of YSA Battle System: Classical ATB
             
    Changelog


            v1.01c(GMT 0900 4-9-2014):


            - Compatible with DoubleX RMVXA Turn Addon to YSA Battle System: Classical ATB


            v1.01b(GMT 0200 20-8-2014):


            - Updated the on turn end bug fix


            v1.01a(GMT 1300 28-7-2014):


            - Added tick bar, turn increment se sound and turn count


            - Lets users set the x, y and z values of the tick window


            v1.00a(GMT 0400 23-3-2014):


            - 1st version of this script finished


    (DoubleX)YSA CATB Tick Addon v1.01c.txt


    本贴来自国际rpgmaker官方论坛作者:DoubleX处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/doublex-rmvxa-tick-addon-to-ysa-battle-system-classical-atb.25300/

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