DoubleX RMVXA Color Addon v1.02b to YSA Battle System: Classical ATB
by DoubleX
Prerequisites
DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB
YSA Battle System: Classical ATB(Created by Yami)
Introduction
With this script, users can set specific skills or items and states to have their own charge and atb bar colors respectively.
Spoiler
#------------------------------------------------------------------------------|
# * Skill/Item/State Notetags

skill/item/state notebox in the database) |
# - (v1.01a+)<custom catb rgba: R1, G1, B1, A1, R2, G2, B2, A2> |
# Sets charge and atb bar colors of specific skills or items and states |
# respectively as color 1 and color 2 with rgba values R1, G1, B1 and A1 |
# and R2, G2, B2 and A2 respectively. |
# - <custom catb color: COLOR1, COLOR2> |
# Sets charge and atb bar colors of specific skills or items and states |
# respectively as COLOR1 and COLOR2. |
#------------------------------------------------------------------------------|
module DoubleX_RMVXA
module YSA_CATB_Color_Addon
# (v1.01a+)Use rgba values instead of text colors for default back, atb and
# chargem bars respectively, default = false, false, false
ENEMY_BACK_RGBA = false
ATB_RGBA = false
CHARGE_RGBA = false
#
if ENEMY_BACK_RGBA
# (v1.02a+)Sets the rgba values of back bar colors
# default = Color.new(0, 0, 0, 0), Color.new(0, 0, 0, 0)
ENEMY_BACK_COLOR1 = Color.new(0, 0, 0, 0)
ENEMY_BACK_COLOR2 = Color.new(0, 0, 0, 0)
end # ENEMY_BACK_RGBA
if ATB_RGBA
# (v1.01a+)Sets the rgba values of atb bar colors
# default = Color.new(0, 0, 0, 0), Color.new(0, 0, 0, 0)
ATB_COLOR1 = Color.new(0, 0, 0, 0)
ATB_COLOR2 = Color.new(0, 0, 0, 0)
end # ATB_RGBA
if CHARGE_RGBA
# (v1.01a+)Sets the rgba values of charge bar colors
# default = Color.new(0, 0, 0, 0), Color.new(0, 0, 0, 0)
CHARGE_COLOR1 = Color.new(0, 0, 0, 0)
CHARGE_COLOR2 = Color.new(0, 0, 0, 0)
end # CHARGE_RGBA
end # YSA_CATB_Color_Addon
end # DoubleX_RMVXA
Features
Use of notetags(requires knowledge of notetag usage) to set the colors of charge and atb bar of specific skills or items and states respectively
How to use
Open the script editor and put this script into an open slot between the script DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB and Main. Save to take effect.
FAQ
None
Credit and Thanks
DoubleX(Giving me credit is completely optional)
The terms of use are the same as that of YSA Battle System: Classical ATB except that you must also give Yami credit(you should do this anyway) if you give DoubleX or his alias credit
Compatibility
Same as that of YSA Battle System: Classical ATB
Changelog
v1.02b(GMT 0700 3-12-2014):
- Fixed atb bar colors not updating bug
v1.02a(GMT 1200 29-7-2014):
- Lets users set enemy back gauge rgba values
v1.01a(GMT 0500 10-3-2014):
- Added <custom catb rgba: R1, G1, B1, A1, R2, G2, B2, A2> notetag
- Added ways to set rgba values of the default atb and charge bar colors
v1.00a(GMT 1100 5-2-2014):
- 1st version of this script finished
(DoubleX)YSA CATB Color Addon v1.02b.txt
本贴来自国际rpgmaker官方论坛作者:DoubleX处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/doublex-rmvxa-color-addon-to-ysa-battle-system-classical-atb.23421/