Intro
This menu system started from scratch, and I got carried away. It was a menu system for a game being developed by my previous Dev team, Founding Productions, however we halted Zephyr, so I give you Zephyr Menu System, ZMS for short.
It uses a category system, where you put commands into categories, and these categories are drop-down inside the menu.
Features
Spoiler>> Category system
>> Drop Down effect
>> phase system
>> swap actor positions within party
>> switch activated commands within the menu
>> customizable background(basically can be animated, in a way)
>> any event with <menu_event> will run in the menu, thus allowing tutorials to be created
>> more, just try the demo
Credit for the custom graphics in the demo go to NeoSky. Credit me for the menu system itself.
Note: This is exclusive to forums.rpgmakerweb.com. You may not release it anywhere else without my permission. Also: If you wish to use this in a commercial game, contact me first.
If you have any questions and such, do ask. This system is not a beginner's tool. :3