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[转载发布] Zephyr Menu System

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    灌水之王

    发表于 2026-7-30 19:16:28 | 显示全部楼层 |阅读模式

    Version: Ace 1.0​

    Intro
    This menu system started from scratch, and I got carried away. It was a menu system for a game being developed by my previous Dev team, Founding Productions, however we halted Zephyr, so I give you Zephyr Menu System, ZMS for short.

    It uses a category system, where you put commands into categories, and these categories are drop-down inside the menu.

    Features
    Spoiler>> Category system
    >> Drop Down effect
    >> phase system
    >> swap actor positions within party
    >> switch activated commands within the menu
    >> customizable background(basically can be animated, in a way)
    >> any event with <menu_event> will run in the menu, thus allowing tutorials to be created
    >> more, just try the demo



    Screenshots
    Spoiler





    Demo
    Download Here

    Notes / Q-A
    How-To:
    Spoiler                Code:       




    Credit for the custom graphics in the demo go to NeoSky. Credit me for the menu system itself.

    Note: This is exclusive to forums.rpgmakerweb.com. You may not release it anywhere else without my permission.
    Also: If you wish to use this in a commercial game, contact me first.

    If you have any questions and such, do ask. This system is not a beginner's tool. :3


    本贴来自国际rpgmaker官方论坛作者:FenixFyreX处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/zephyr-menu-system.20689/

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