Audio Multi Channels (MV&MZ version) v1.0
JakeMSG
Changelog
1.0 - 3.17th.2026
* initial release
Introduction
This plugin adds the functionality of having parallel audio playback for all audio types, and control over said parallel playback, all using script calls.
The plugin also expands, similarly, the Footstep plugins, for MV "YEP_FootstepSounds", and for MZ "ToshA_Footsteps", adding parallel footstep playback and script calls for that for each plugin, if you have them each for their required engine.
Features
- Ability to play, in parallel, multiple of the same audio type (bgm/bgs/me/se), and control via script calls
- For MV, if you have "YEP_FootstepSounds", also adds parallel audio control for footsteps too
- Similarly, for MZ, if you have "ToshA_Footsteps", also adds parallel audio control there too
How to Use
Download this plugin and paste it in the "/www/js/plugins" folder for MV (or just "js/plugins" folder for MZ), then enable it within the editor, as per usual.
Download
Terms and Credits
Use however you wish, wherever, credit me if you feel like it / give me a copy of your game if you feel generous
本贴来自国际rpgmaker官方论坛作者:JakeMSG处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/audio-multi-channels-mv-mz-version-v1-0.182916/