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同能RPG制作大师 › 附件中心 › 同能RM技术讨论区 › RPG Maker VA 讨论区 › AthosFranco's Item Popup Notifier 1.0-1.jpg

AthosFranco's Item Popup Notifier 1.0-1.jpg

 

AthosFranco's Item Popup Notifier 1.0:
Item Popup Notifier - 1.0​

by athosfranco

Introduction​

This script displays an automatic popup window whenever the player obtains an item or gold. The popup is highly customizable and includes features such as fade animations, rarity color support, grouped display of repeated items, and more. It's ideal for projects where item feedback is important and should feel responsive and polished. Made for RPG Maker VX Ace.

Usage​

This is a plug-and-play script, simply insert the script below Materials and above Main and everything should work.
No manual script calls are needed — the popup will trigger automatically when using the “Change Items”, “Change Weapons”, “Change Armors” or “Change Gold” event commands.

All configuration is done through the ItemPopupConfig module at the top of the script.

Compatibility​

This script was made to be compatible with the ItemRarity script by HimeWorks.
If the item has a rarity note tag (e.g., <item rarity: 3>), the popup will automatically use the configured rarity color when displaying the item name.

Make sure to place the ItemRarity script above this one in the script editor to ensure proper functionality.

Probably not compatible with other scripts that serve a similar purpose of adding notifications when obtaining items.

Features​


Automatic Popup
Triggers automatically when the player receives items, weapons, armors, or gold using standard event commands. Script calls not needed.

Header Message
Optionally display a custom message (such as “You found:”) above the item list. The text and color are configurable.

Window Opacity
You can customise the opacity of the notification window.

Text Alignment
Choose to align item names and icons to the left, center, or right within the popup.

Gold Support
Displays gold gains with a custom name and icon.

Switch-Based Activation
Define a switch to control whether the popup system is active, allowing dynamic toggling in-game.

Position Control
Choose where on the screen the popup appears. Supported positions:

  • :center
  • :center_above
  • :top_left
  • :top_right
  • :bottom_left
  • :bottom_right

Notes​


  • This script was built to be simple to integrate and expand. If you want more advanced features like animations, icons with effects, or multi-line item details, feel free to build on top of it.
  • You must have the ItemRarity script loaded before this one if you want rarity colors to apply.

Screenshot​






Video​


https://www.youtube.com/embed/1MXSa4q7608

Get the Script here


本贴来自国际rpgmaker官方论坛作者:athosfranco处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/athosfrancos-item-popup-notifier-1-0.178727/
AthosFranco&#039;s Item Popup Notifier 1.0-1.jpg
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