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CT_Bolt's Timers-3.png

 

CT_Bolt's Timers:
CT_Bolt's Timers  v3.0
by CT_Bolt
​

Features

  • A whole new set of timers (unlimited  
    ).
  • Each has Custom properties (font color, font size, x, y, z, etc.).
  • Scheduled Tasks (turn on/off switches, run common events at specified time including start & expire)
  • Let's you press buttons with while a ct_timer is active.
  • Counts the button presses & stores them in a variable.
  • Allows a switch to be used to determine if the ct_timer will be visible.
  • Optional text before & after time numbers (ex. Timer #1: 0:25 Remaining).
  • Multiple buttons can be pressed.
  • Add\Remove time from a currently running CT_Timer with a simple script call.
  • Pause\Resume a currently running CT_Timer with a simple script call.
  • Play Audio with optional Fade-In settings
  • ... & much more
Compatibility
This should be compatible with all scripts as long as they don't overwrite any methods used in this script.

How to Use
SpoilerSee demo.



Screenshots (outdated, will make new ones soon):
Spoiler







Spoiler







Spoiler





Demo:


Script:


FAQ
None yet.

Version History:
Spoiler
                        Version History:
  v1.00 (02-28-2013)
   -- First release
  v1.02 (03-01-2013)
   -- Bug Fix & More Comments
  v2.0 (03-01-2013)
   -- Major Update
    -- Changed from a Timer Add-on to it's own timer
  v2.1 (03-03-2013)
   -- Added Features
    -- Optional prefix & suffix can now be added
    -- Multiple buttons can now be assigned for pressing
  v2.2 (03-03-2013)
   -- Added more features
    -- Add or remove time from a currently running CT_Timer
    -- Pause & resume a currently running CT_Timer
  v2.21 (03-08-2013)
   -- Bugfix - Save/Load wasn't working
  v2.5  (07-21-2013)
   -- Added features
    -- Audio was added
     -- Ability to fade in
  v2.6  (08-16-2013)
   -- Added features
    -- Optional Turn a switch on when the timer starts
       & turn off the switch when the timer stops
  v2.6.2 (09-04-2013)
   -- Bug Fixes
   -- Slightly cleaner code
   -- Made the demo into a mini-game to help nyxzryu
  v3.0 (09-19-2013)
   -- Major Update
     -- Basically re-wrote everything
     -- Added many new features
        -- Unlimited CT_Timers
        -- Schedule (turn on/off switches, run common events at specified time including start & expire)
        -- Much more customizable               
Click to expand...





Planned Features:
Spoiler

  • A variable that can be set for each button press counter. (v?.?)
  • Run common events at a certain number(s) of button presses, not just when it expires. (v?.?)
  • Button Input modes (ex. Button Mash; just mash the buttons, Code Input; a specific sequence) (v?.?)




Credit:
Please credit me (CT_Bolt) if you use this.

Thanks
- Sindaine
- Tsukihime for this post, & just for being awesome.
- Everyone who tests/uses this! I really appreciate it.  

- To everyone who has ever contributed to this community!

Author's Notes
Enjoy! Let me know how it works for you. Please give feedback, anything that could be added, etc.
        -- Unlimited CT_Timers
        -- Schedule (turn on/off switches, run common events at specified time including start & expire)
        -- Much more customizable


本贴来自国际rpgmaker官方论坛作者:ct_bolt处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/ct_bolts-timers.9856/
CT_Bolt's Timers-3.png
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