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Galv's Event Detectors-1.jpg

 

Galv's Event Detectors:

 Event Detectors - Version 1.2
        RPG Maker MV Plugin
        Galv

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Introduction
        Script to add functionality for events detecting the player


Screenshot





Features
        Adds basic functionality to check if events are within a certain distance of the player and if the player is in 180 degree line of sight.
        In addition, behaviors can be set up for events to automatically act differently when detecting and not detecting, such as guards chasing when detecting the player and returning to their start location when they lose sight of them - this uses default pathfinding code so does not do long distances well. Use that behavior carefully.


How to Use
        - Copy the "GALV_EventDetectors.js" file into your project's /js/plugins/ folder.
        - Activate plugin using the 'Plugin Manager'
        - Read the help file and examine the demo to learn how it works.


Plugin
Get it here


Credit and Thanks
        - Galv


Terms
        Free to use in any RPG Maker MV project including commercial. Please credit "Galv".  



Updates


        2016-08-21 - Version 1.2 - fixes to 'non detected' frequency
        2016-08-20 - Version 1.1 - fixed bug when no terrain or regions specified
        2016-08-01 - Version 1.0 - release


本贴来自国际rpgmaker官方论坛作者:Galv处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/galvs-event-detectors.67977/
Galv's Event Detectors-1.jpg
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