ave369's Damage Control
by ave369
Version 1.1
Introduction
This plugin allows controlling skill and item damage by introducing a bottom and a cap, a la classic Final Fantasy games. Remember doing the 9999 with your attacks? This plugin will allow you to do the same and more.
Features
- Allows to set up caps and bottoms for both damage and healing;
- Allows to designate Uncapped skills and items that can break the limit (but are still subject to bottom);
- Allows to designate Unbound skills that ignore both cap and bottom.
Changelog
* 1.1: 100% Elemental Defense exception added. The plugin will now always allow 0 Damage if the cause of it is an elemental attack against 100% defense.
* 1.0: plugin released
How to Use
Use the standard Plugin Manager, set up your caps, bottoms, capless and unbound skills, and enjoy!
Code:
Code:
FAQ
Q: This plugin is sloppily written! How so?
A: This is my first plugin. Please do not be mean. I'm just learning.
Q: Who should i credit?
A: ave369, or Arinwende (that's me).
Q: Is it available for commercial projects? For non-commercial projects? Is it free?
A: This plugin is Forever Free for both commercial and non-commercial projects. Paid plugins suck! If I, ave369, ever charge money for this plugin, or a future version thereof, you have the right to call me the most deplorable of human beings.
Q: What to expect in future versions?
A: Notetags. 2.0 will feature them. Versions further than that will have more features such as secondary caps.
Credit and Thanks
- Mr. Trivel for his Minimum Damage plugin that inspired mine. I saw his tiny plugin and wanted a bigger, better version of it with more functions. There was none (except for the paid plugin by Yanfly), so I had to write my own.
- iavra for the hint how to make arrays from plugin params.
Author's Notes
Have fun!
本贴来自国际rpgmaker官方论坛作者:ave36处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/ave369s-damage-control-now-1-1.122280/