设为首页收藏本站同能贴吧 切换语言 繁体中文
开启辅助访问 切换到窄版
搜索附件  
同能RPG制作大师 › 附件中心 › 同能RM技术讨论区 › RPG Maker MV 讨论区 › AXY_Audio Force PC Linux Android to read audio format you specified: AXY_Audio.zip

AXY_Audio Force PC Linux Android to read audio format you specified: AXY_Audio.zip

 

AXY_Audio Force PC Linux Android to read audio format you specified:
Description
This plugin allows you to force pc, linux, android to read audio format you specified.

Important note
I have developed it for my game that uses RpgMakerMV 1.6.1, and I test in 1.6.2, it's all ok. It should be works in other versions.

License
The MIT License. Credits appreciated but not required.

Terms of Use
Free and commercial use and redistribution.

Known bugs
None, but tested only in RpgMakerMV 1.6.1 and 1.6.2.

Note and Changelog
Please put in this thread your experience with the plugin, errors that arise or anything else related.
Introduction
* This plugin allows to Change Audio's staff.
* Example:
* 1.It's very simple, so there's no example.
* 2.var support = AXY_Audio.showSupport(); //then you got a variable named as support that is your client support audios.
*
* changelog
* 1.02 2019.10.11
* add: support .wav, .webm, .aac, .opus;
* add: SupportText and NotSupportText;
* 1.01 2019.9.27
* add: ForcePCAudioExt and ForceMobileAudioExt
* change: priority list from .m4a, .ogg, .mp3, .flac to .ogg, .m4a, .mp3, .flac;
* 1.0 2019.9.26
* first release.

How to Use

  • Download plugin in the link below.
  • Place in your /RPG Maker MV/[YourGameTitle]/js/plugins/ folder.
  • Open the Plugin Manager, and create a new entry at the bottom of the list
  • Under the Name dropdown, find AXY_Audio.js near the bottom of the list.
  • Customize the plugin parameters to the right and click OK.
  • Click OK to exit the Plugin Manager, and save your project.
If you are updating, refresh the plugin in the Plugin Manager by opening the plugin in the list and clicking OK.

Download
https://github.com/aaixy/rmmv-plugins

My Best Practices

Force audio format to ogg, and then, you could be deployed once and used anywhere except the Apple platform.
How to?
1.deploy pc then you got a pc game pack;
2.into deployed pc, you will see a www folder, copy www to android assets folder, then build apk, now you got a android game pack;
3.And so on, you could use this www folder to web, to linux.
If you want to deploy to apple platform, you maybe need m4a.


本贴来自国际rpgmaker官方论坛作者:walf_man处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/axy_audio-force-pc-linux-android-to-read-audio-format-you-specified.121116/
简体中文
繁體中文
English(英语)
日本語(日语)
Deutsch(德语)
Русский язык(俄语)
بالعربية(阿拉伯语)
Türkçe(土耳其语)
Português(葡萄牙语)
ภาษาไทย(泰国语)
한어(朝鲜语/韩语)
Français(法语)
关闭

幸运抽奖

社区每日抽奖来袭,快来试试你是欧皇还是非酋~

立即查看

Loading...

QQ|Archiver|手机版|小黑屋|同能RPG制作大师 ( 沪ICP备12027754号-3 )

GMT+8, 2026-10-3 12:27 , Processed in 0.107424 second(s), 19 queries .

Powered by Discuz! X3.4

Copyright © 2001-2020, Tencent Cloud.

返回顶部