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同能RPG制作大师 › 附件中心 › 同能RM技术讨论区 › RPG Maker MV 讨论区 › Debug mode before battle: FTKR_OriginalDebugMode.js

Debug mode before battle: FTKR_OriginalDebugMode.js

 

Debug mode before battle:
FTKR_OriginalDebugMode - 2018/04/02 v1.0.0

Creator name: フトコロ (futokoro)

Introduction
Add-on to original debug mode

Features
This function can only be used during playtest.

Debug mode: press F10 key

Debug mode controls-
↑ ↓ key                :Move the cursor
→ ← key or Enter key   :ON/OFF switch

Debug mode function list
・Preemptive strike (*1)
・Surprise attack (*1)
・Escape rate 100%
・Max TP at start of battle
・Critical hit
・Item drop rate 1000%
・Full recovery after battle
・Disable random encounter

(*1)If preemptive strike and surprise attack are ON, preemptive strike occurs.

Note: Debug mode settings are not saved.

Screen




Credit and Thanks: futokoro

License - MIT License: http://opensource.org/licenses/mit-license.php

You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/rrzw2428ryjgles/FTKR_OriginalDebugMode.js?dl=1


本贴来自国际rpgmaker官方论坛作者:ovate处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/debug-mode-before-battle.115356/
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