





Version 1.1.0
Version 1.2.0
- Added function to automatically check if any CGMZ plugin is out of date
- Added function to split a string into multiple lines if the string is too long for a window to handle without reducing font size (text wrap).
- Added class CGMZ_Window_Scrollable which can scroll vertically with handlers but no visible cursor. A mix between Window_Base, Window_Scrollable, and Window_Selectable
- Added CGMZ map name meta access
Version 1.2.1
- Removed unused code for a title window as this no longer fits with MZ touch buttons.
- Added draw gauge functionality to windows that do not need sprite gauges
Version 1.3.0
- Updated api call for version check to use semantic versioning
- Added link to update directly from console
- Cut down on outdated CGMZ plugin warnings in console
Version 1.4.0
- Added basic input processing for all keys on keyboard
- Added option to open dev tools on game start
Version 1.5.0
- Added option to show fps on game start
- Added option to go fullscreen on game start
- Bugfix to add cap to scrollable window size
Version 1.5.1
- Added new draw text function for text codes with automatic line breaks
- Added update behavior
- Added behavior after load in CGMZ classes
- Added new timer class
- Optimized existing code
Version 1.5.2
- Added parameter to simulate deployed environment during playtest
- Added new draw text function for drawing for a single line of text with text codes
Version 1.5.3
- More concise error reporting
- Bugfix for font size changes throwing off line wrap when drawing text with text codes
Version 1.6.0
- Added function for getting file info
- Removed deprecated code (if getting crash after update, update crashing plugin)
Version 1.7.0
- Added support for subfolders for images
- Added more customizable selectable window with categories
- Added function to draw a divider on windows
- Added support for spritesheet animations on map
- Various bug fixes for text code drawing in unusual cases
Version 1.7.1
- Added horizontally scrolling windows
- Added filesystem functions
Version 1.8.0
- Changed some CGMZ draw text functions to adjust width of text if too wide
- Documentation should no longer horizontally scroll
Version 1.8.1
- Added gamepad meta info detection
- Added idle detection
- Added CGMZ_Utils to replace some CGMZ_Temp utility functions
- Added JSON parse helper function to better report errors
- Added functions to help change data after saved game loaded
- Fixed bug with centered text drawing when scaled into a small area with an offset
- Out of date plugin checker should now only check once at boot
- Documentation updated
Version 1.9.0
- Add gamepad release function
- Add Spanish language support
- Bug fix for scaled left-align text drawing
Version 1.10.0
- Added utility function for easier compare of numbers
- Added utility function to draw background rectangle
- Added utility function to draw input styles for checkbox, radio, and toggle switch
- Added utility function to draw N-gons
- Added utility function for opening URLs
- Fix outdated plugin message for alpha/beta plugins
Version 1.11.0
- Expanded function for getting item data objects to include skill/states
- Added locale options
- Moved date functions to CGMZ_Utils from CGMZ_Temp
Version 1.12.0
- Added function to draw step animation on windows
- Added sprite layer above/below windows in menus
- Fix crash when using Event Test
Version 1.13.0
- Added tracking for last input type
- Added function to parse JSON SE parameters
Version 1.14.0
- Added function to draw a gradient filled rect
- Added function to parse JSON Tone parameters
- Added function to setup common toast parameters
Version 1.14.1
- Added selectable window that can show a tilemap
- Added lerp functions
- Fix gradient rect function to clear with contents
Version 1.15.0
- Fix issue with idle timer when many keys pressed at same time
- Removed deprecated $cgmzTemp.timeSplit
Version 1.16.0
- Add common CGMZ window options to window classes
- Add report dimensions utility function
- Bug fix for some numbers not taking locale into account
- Bug fix for toast parser crash when toast object was undefined
- Bug fix for some rare cases where gamepad input could crash game
- Bug fix for CGMZ Selectable Window not tracking top row properly
Version 1.16.1
- Added window class to get various window parts as bitmaps
- Added animated regions to windows
- Added more customizable gauge class
- Added tracking for last used gamepad index
Version 1.17.0
- Added more options to header function, and text code support
- Added easier lookup for actor/class/map/event/enemy/troop data
- Fixed bug with scrolling height calculations when padding was changed
Version 1.18.0
- Added utility function to check for any truthy values on an object
- Added utility function for performing some math operations
- Added utility function for reading meta parameters
- Added function to get distance between characters
Version 1.19.0
- Added function to draw sv actor sprite
- Added function for basic event comment parsing
Version 1.20.0
- Added function to get the last gamepad that had input
- Added function to parse toast parameters easier
- Fixed toast common property tone parsing
Version 1.21.0
- Added function to load a face image before drawing it
- Added functions for drawing selectable/command backgrounds
- Added function to get random number within a range
Version 1.22.0
- Added utility function to calculate the average level of battle actors
- Added utility function to get sprite bitmap after effects applied
- Fix bug with time to string function
Version 1.23.0
- Added utility function to parse rumble JSON
- Scrollable windows can now always be scrolled with right gamepad stick
- Removed CGMZ_Temp number split function
Version 1.24.0
- Added function to calculate mixed select/standard window height
- Fix bug with horizontal scrolling [CGMZ] Windows with unique padding
- Removed deprecated CGMZ_Temp functions
Version 1.25.0
- Added defaults for scrolling windows
Version 1.26.0
- Added utility function to parse new map parameter type
- Added keyboard scroll keys
- Mouse wheel can now always scroll scrollable windows if cursor over window
- Text drawing functions now have better error handling
- Removed deprecated temp function
Version 1.27.0
- Added hotkeys for menu scenes
- Added TTS parser function
- URL opening now has option to try popup first instead of new tab
Version 1.28.0
- Added a CGMZ Video class for video functionality
- Removed deprecated cgmz temp functions
Version 1.28.1
- Added battle wait functions
- Improved scrolling window default handling
- Fix bug with drawing \n text code in some cases
Version 1.29.0
- Fix bug with \n text code and \n[x] text code handling
Version 1.30.0
- Added sprite object for displaying animated walk sprite
- Added sprite object for displaying animated battler sprite
- Added Select Window index tracking
Version 1.31.0
- Added title window class
Version 1.32.0
- Added gamepad listeners
- Added window background type tracking
- Added previous map id tracking
Version 1.33.0
- Added more exact clickable sprite option
- Added empty functions to reduce order importance for [CGMZ] plugins
Version 1.34.0
- Add radians and degrees conversion utility functions
- Add hex and rgb conversion utility functions
- Add input wait for events
- Add CGMZ Circle class
- Fix bug with input tracking incorrectly with shift
- Fix bug with multiple window listeners
- Removed Show FPS Counter parameter
- Removed Simulate Production Environment parameter
Version 1.35.0
- Add identification of controller brand
Version 1.36.0
- Add utility function for checking current scene
- Add utility function for success rolls
- Add utility function for logging info to console
- Remove draw icon bugfix
Version 1.37.0
- Added disposable video class
- Added mouse enter and leave listeners
- Added utility function for video extension
- Added option to show a space after labels in my plugins
Version 1.38.0
- Added basic bad luck protection for success rolls
- Added page up / down functionality to scrolling windows
- Fix bug with video load time sometimes causing issue
Version 1.39.0
- Add simple function to search an event page command list for a comment
- Made error reporting for parsing audio object more accurate
- Added animate for menu walk and battle sprites
- Added lerp router function
- Added currency helper function
- Added focus listeners
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