Invader Mini Game - Version 1.2
RPG Maker MV Plugin
Galv
Introduction
A much more complex and customizable remake of my Ace version. This is not a new user friendly plugin or plug-and-play. It requires eventing knowledge, database knowledge (animations) and a lot of time to set everything up how you like it. Basic javascript knowledge is beneficial.
Video
Features
A top-down shooter mini game that can be played within your RPG Maker MV project. It's pretty much a game within a game and requires patience to create.
Nearly everything in the mini game is customizable such as:
- Game Objects (player, enemies, powerups, bosses, etc.)
- Modules (weapons, armor, shields, etc. - items that can be equipped to objects)
- Phases (parts of levels that control enemy spawn, background graphics, music, etc.)
- Levels (made up of as many phases as required and records how well player does in each level)
The setup of each of the above elements is done via script calls. An xls file is included to assist in building these script calls.
Future updates will include
- A scene where player will be able to equip modules to their ship and play the mini game with their own ship layout.
- Touch screen capability
- Extensive "How-To" tutorial for setting up the mini game
- Much more!
How to Use
- Copy the "GALV_InvaderMiniGame.js" file into your project's /js/plugins/ folder.
- Activate plugin using the 'Plugin Manager'
- Create a new folder in your project: /img/invader/
- Copy from the demo or create your own HUD graphics, named as below:
- /img/invader/invaderHudHull1.png
- /img/invader/invaderHudHull2.png
- /img/invader/invaderHudShield1.png
- /img/invader/invaderHudShield2.png
- Read the help file and examine the demo to learn how it works.
It's a lot to take in but please study this documentation and demo before asking for assistance.
Plugin
Get it here
Credit and Thanks
- Galv
Terms
May be used in FREE RPG Maker MV projects (including graphics from the demo).
Contact me if you wish to use this in a commercial project.
Please credit "Galv".
Updates
2016-08-10 - version 1.2 - Fixed crash in MV version 1.3
2016-07-09 - version 1.1 - Added settings for charge and bomb buttons
2016-06-15 - version 1.0 - Object 'collideItem' can add multiple items, 'collideItem' can now also remove 'pupModules', Added 'gainItem' to phase start
2016-05-31 - Version 0.9 - Added 'bomb' functionality - a limited resource to use as a panic button to damage all enemies on screen.
2016-04-15 - Version 0.8 - Free player movement (vertical and horizontal), armor, code optimization, charged weapons, weapon pickups
2016-03-28 - Version 0.7 - Added touch screen functionality
2016-03-05 - Version 0.6 - Bug fixes: Player now dies from collision damage. Objects will now spawn if created without modules.
2016-02-28 - Version 0.5 - BETA Release
本贴来自国际rpgmaker官方论坛作者:Galv处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/galvs-invader-mini-game.57696/