Introduction @SGHarlekin wanted a plugin for it, so here it is.
By default, all animations in RPG Maker MV play at a shared animation rate that is distinct from the game's frame rate. This plugin will allow you to assign individual animation rates to individual animations when they play.
Features
Insert
[R:x]
复制代码
into the name of an animation within the database to assign an animation rate of x for that individual animation. One animation frame's length is equal to its animation rate's value in in-game frames. This means lower numbers result in faster animations and higher numbers create slower ones.
How to Use
Plug and play. Just add it using the Plugin Manager.
If Yanfly's Battle Engine Core plugin is being used, place this plugin below that.
Terms and Credits
Use it however you will, but credit me as "Robro".