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[转载发布] Battle Messages Plugin

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    2026-7-12 04:10
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    灌水之王

    发表于 3 天前 | 显示全部楼层 |阅读模式
    PluginName: SDJB_BattleMessages
    Author: ShadowDragon

    === TERMS OF USE ===
    Free for Non-Commercial and Commercial use when credit is given.
    credit one of the following:
    ShadowDragon
    ShadowDragonJB

    Version + UPDATE'S
    3-03-2023 Version 0.1.0 first release
    12-03-2023 Version 0.2.0 added option to hide battle messages or not.
    21-08-2024 restructure code and added option to play common event
    on Victory or Defeated
    18-07-2025 added featyres

    === WARNING ===
    YOU ARE NOT ALLOWED TO:
    * MODIFY without permission
    * EXTEND without permission
    * TAKE CODE without permission
    * CLAIM AS YOU MADE IT
    * REDISTRIBUTE but link back to the forum or itch.io
    * SELL this product as standalone.
    * DO NOT REMOVE THE HEADER

    set random Battle Messages to the following in the parameter
    to take 1 random each time you enter a battle.

    Each time you get the upper hand, a text is shown at random.
    Each time you get a surprise attack, a text is shown at random.
    Each time you lost a battle, a text is shown at random.
    Each time you win a battle, a text is shown at random.
    Each time you try to escape (success), a text is shown at random.
    Each time you try to escape (failure), a text is shown at random.

    Add Escape Penalty when you successfully escaped!
    Add custom Message when you use a skill.
    Add custom Message when you use an item.

    No more the same message over and over again, now it's YOUR choice,
    what text is shown.

    You can also disable the text entirely for those, so you don't
    see the text for Emerge, start, lost, win or escape.

    When Victory Message or Defeat Message is FALSE, you can play
    a Common Event stead, which require a base setup to make this work.
    What happens after is totally up to you.

    Base setup for Victory
    conditional scriptcall: $gameTroop.aliveMembers() < 1

    Base setup for Defeat
    conditional scriptcall: $gameParty.aliveMembers() < 1

    Download it [here].


    本贴来自国际rpgmaker官方论坛作者:ShadowDragon处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/battle-messages-plugin.155484/
    天天去同能,天天有童年!
    回复 送礼论坛版权

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