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[转载发布] No auto-turn toward player on Event Touch VERY Simple Plugin

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  • TA的每日心情
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    2026-7-12 04:10
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    [LV.7]常住居民III

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    灌水之王

    发表于 3 天前 | 显示全部楼层 |阅读模式



    Hi everyone!

    This is my very first plugin for RPG Maker MV. It's a very small and simple one! , but I hope others will find it useful.

    It began while I was implementing an event that makes enemies chase the player around the map. I wanted to add a sneak mechanic—if the player approaches an enemy from behind, they'll trigger a Preemptive! Encounter. Conversely, if the enemy catches the player from behind, it results in a Surprise Attack!

    What it does

    By default, when an event is set to "Event Touch", it will automatically turn to face the player upon activation.
    This plugin prevents that behavior if you want more control over how the event reacts.

    Use Case Example

    Let’s say you want to make an event that only triggers properly if the player sneaks up from behind.
    Normally, when the player touches the event, the event would instantly turn to face them—ruining the sneaky moment!
    With this plugin, you can stop that auto-turn behavior.

    How to Use

    Just add the following tag in the event’s Note box:

    <noAutoFace>

    If the tag is present, the event won’t turn to face the player when triggered by touch.
    This is especially useful for stealth mechanics, directional condition checks, or surprise events!

    Notes​


    • This only affects events using "Event Touch" trigger
    • It does not affect "Player Touch" or other trigger types
    • Feel free to use, modify, or improve this plugin.



    本贴来自国际rpgmaker官方论坛作者:YoruNiKakeru处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/no-auto-turn-toward-player-on-event-touch-very-simple-plugin.178978/

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