Event Spawner - Version 1.6
RPG Maker MV Plugin
Galv
Introduction
Spawn events from one map to the map the player is on.
Screenshot
Features
This plugin adds the ability to duplicate/spawn events from a specified “Spawn Map” to the current map the player is on.
These events can be temporary (which disappear when player leaves the map) or permanent (they remain even when player leaves the map and returns) and can be cleared with script commands if required.
Events can be spawned to a specific x,y location or a random tile with specified region ID.
Self-Switches work with spawned events.
How To Use
- Copy the "GALV_EventSpawner.js" file into your project's /js/plugins/ folder.
- Activate plugin using the 'Plugin Manager'
- Read the help file and examine the demo to learn how it works.
Plugin
Get it here
Credit and Thanks
- Galv
Terms
Free to use in any RPG Maker MV project including commercial. Please credit "Galv".
Updates
2017-06-24 - Version 1.6 - added ability to get last spawned event ID and store it in variable
2017-01-21 - Version 1.5 - fixed a bug clearning events on a different map
2016-11-08 - Version 1.4 - fixed incorrect documentation
2016-07-25 - Version 1.3 - create event note meta each time an event is spawned
2016-05-15 - Version 1.1 - fixed issue where events wouldn't spawn at y2
2016-05-15 - Version 1.0 - release
本贴来自国际rpgmaker官方论坛作者:Galv处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/galvs-event-spawner.61878/