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[转载发布] Random Audio

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    灌水之王

    发表于 2026-7-29 12:40:28 | 显示全部楼层 |阅读模式
    Random Audio 1.0
    By Lecode​


    Introduction
    This plugin allows to play randomly and automatically SE, ME, BGS and BGM.

    For example playing the SE "Damage1" in any way (animation, audio command, ect) will play

    instead a random SE between Damage1, Damage2, Damage3, Damage4 and Damage5.

    How to Use

    -Download the plugin and install it

    -Make sure to save it as LeRandomAudio.js.

    -Download the file RandomAudio.json and place it in your Data folder

    Configuration

    The configuration is made in the file RandomAudio.json.

    Open it with a text editor to modify it.

    By default the file contains:

    {  "Damage1": ["Damage1","Damage2","Damage3","Damage4","Damage5"],  "Musical1": ["Musical1","Musical2","Musical3"],  "Battle1": ["Battle1","Battle2","Battle3"]}The configuration is simple. Let's say you have 3 different SEs, named SE_A, SE_B and SE_C, and you want to play them randomly when you ask to play "Dog".

    Simply add this line:

    "Dog": ["SE_A","SE_B","SE_C"]Remember to add a comma at the end of the previous element. And the last one should not have a comma.

    For example you'll get:

    {  "Damage1": ["Damage1","Damage2","Damage3","Damage4","Damage5"],  "Musical1": ["Musical1","Musical2","Musical3"],  "Battle1": ["Battle1","Battle2","Battle3"], <== COMMA  "Dog": ["SE_A","SE_B","SE_C"] <== NO COMMA}Feel free to remove the first elements. It's up to you.

    Download

    -The plugin

    -RandomAudio.json

    Dependencies

    LeUtilities

    Place it above all my plugins.

    Credit and Thanks
    - Lecode

    Author's Notes
    Feel free to suggest anything.


    本贴来自国际rpgmaker官方论坛作者:Lecode处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/random-audio.51217/
    天天去同能,天天有童年!
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