Vlue also known as Daimonious Tails is a great scriptwriter and has been working on scripts for a while making various plugins for older RPG makers, and is now working on
new Plugins for MV, Here is a complete list of all his work. I did not make any of the plugins here, i have contacted Vlue and have been given permission to add his work to the forums, All his work can be found on his
All his time making scripts, Plugins and maintaining his website i decided to post his work here for him to spread work to the RPG community, please show your support on his website.
Game Time - v1.1
SpoilerName: Game TimeAuthor: VlueCurrent Version: 1.1
All the time-based features from Basic Game Time that you love with a whole bunch more added on. A customizable clock for both the menu and map, days of the week/month, months, and years as well, all fully customizable and nameable. You want 28 months all named after one of your nephews? That's weird, but you can do it and I won't judge. Also comes with message codes to use in text boxes to display the current time. Now you can be yelled at by an NPC for playing on a Tuesday, what fun! Other features include saving and recalling times as well as timer variables, which count down by 1 every minute/second.Feature List
Time and Date display on both the main game screen and in Menu
Screen tints automatically setup for the time displayed in game (Night time - Dark tint over the game etc)
Option to turn the display on or off at any time by pressing the "SHIFT" key mid game.
- Minimum or Full display
- Minimum Display (HH:MM)
- Full Display (HH:MM:SS - DD/MM/YYYY)
Adjustable windows so you can have the time displayed anywhere on the screen, both In game and on Menu.
24 hour or 12 hour clock mode.
Have your own in game time or set it to display the real time based on your system/device clock.
Interactive NPC moments based on time of day/night
Screenshot
Update History
Version 1.1 - Added timer variables
Version 1.0b-d - Fixed things... year post change command
Version 1.0a - Added message codes, error handling
Version 1.0 - Created
Inventory Menu - v1.0
SpoilerName: Icon Inventory and Details WindowAuthor: VlueCurrent Version: 1.0Download HereAboutVlue's Detail windows offers a different look on your menu when browsing and selecting items, with icon display and details.Features
100% plug and play, no adjustments needed
Font only items
Icons and Font
New window layout for the items menu
Easy to understand
Fit more items on one page in the item slot using this
Screenshot
Crafting System - v1.3e
SpoilerName: Recipe CraftingAuthor: Vlue (with additions from DragonPC and MuteDay)Current Version: 1.3e
AboutWhat's this? It's Crafting! The simple act of taking one item (or a bunch of them) and making them into something better, something useful! Well, not always. But that is the idea. You even have different crafting categories, crafting levels, numerous options to customize and a banana! (Banana not always included).Features
Add as many Crafting Skills as you would like to your menu
Optional Icons to display for each Crafting Skill
Adjustable level up XP needed for leveling up your skills
3 different views for the menu.
- Off (You can only craft when the script command has been called at an event)
- View (You can view all your crafting information for the menu, but can only craft at an event)
- Craft (You have full access to craft anything anywhere by going to the crafting section in the menu)
Choose what is displayed on the crafting screen:
- Gold (How much Gold it costs to craft that item)
- Success Chance (How successful you will be at crafting the item)
- Player Level (What Level the main player needs to be to craft this item)
- Skill Level (What Level your skill needs to be to craft this item)
Easy simple to understand code to add to your items to make them craft-able
Adjustable Font colors various sections, (No enough of a material, enough materials, enough gold etc)
Craft Multiple items in one touch.
Adjustable Crafting Sounds for Success and Failed.
More added - check update history below screenshot.
Screenshot
Update History
Version 1.3c(d)(e) - Auto-teach recipes, recipe name override, padding issues, fixed gold window issues
Version 1.3a(b) - Minor compatibility, Main menu string (Moved Scene_Crafting to allow outside calls)
Version 1.3 - Added dismantling!
Version 1.2a - Added several features!
Version 1.2 - Error messages, new features, different recipe input
Version 1.1 - You know, some stuff
Version 1.0 - Created
Quest System - v1.2b
SpoilerName: Quest SystemAuthor: VlueCurrent Version: 1.2bDownload LinkAboutQuests, quests quests quests quests quests quest quests quests quests quests. Erm.. ahem. That'd make more sense if you heard what tune I was singing that too. Anyways, this script does exactly what you'd expect, allows you to have quests! Not just any old boring evented quests, that's just normal stuff. No, this has like.. objectives, and rewards, and a whole journal/log scene to view quests in! How much fancier could you get? Really, I'm asking. I've done near everything but put a bow tie on it. ... Anyways... I'm digressing, this is a plugin that gives you quests. Enjoy.
Features
Full Quest Information:
Quest Name
Level Requirement
Difficulty
Auto Complete
Choose to abandon the quest or not
Force player to Turn the Quest in
Quest Givers name
Location of receiving the quest
Quest Description
Quest Objectives
Quest Rewards
- XP, Gold, Items, Weapons...etc
Unlimited amount of quests can be made.
All Quests kept clean and tidy in 1 .txt document in your Data folder
Screenshots
Update History
Version 1.2b - New plugin commands, new script calls, failed quest, editable max obj values
Version 1.2(a) - Auto objectives (monster and items), minor visuals (fixed formatting and added scrolling)
Version 1.1a - Added new script calls and manual scene plugin command
Version 1.1 - A whole bunch of stuff, basically it works and it's cooler now
Version 1.0 - Created
Quest System Editor (Add On) - v1.1
SpoilerName: Quest System EditorAuthor: FouruCurrent Version: 1.1Download Link
***Please Note this Editor Requires .NET Framework 4.0 to run***
***This Quest Editor is for Non-Commercial use ONLY***AboutA fantastic editing tool that is used with the Quest System, this is a seperate .exe file that is used to easily create quests instead of manually typing each one into the .txt document, with a smooth and clean UI and descriptions for everything within the editor, anyone from a professional to a noob could use this to create the most adventures quests in a game.
Features
Full quest display as you edit various sections.
Changeable Options:
- Quest ID Number
- Quest Name
- Level Requirements to begin a quest
- Quest Difficulty
- Quest Giver
- Location of quest
- Auto Complete on clicking the turn in NPC etc
- Abandon quest on/off
- Force accept/TurnIn
- Quest description
- Objectives
- Name
- Hidden objective or not hidden
- Objective description
- Rewards
- Gold Amount
- Exp Amount (Also scaleable based on level on completion of quest)
- Item, weapons etc (Icon, name and amount)
Video Tutorial
Update History
Version 1.1 - Added Save button, Auto update ID (now it will ask you when you save), delete quest error solved
Version 1.0 - Created
Steal Ability - v1.0a
SpoilerName: Steal AbilityAuthor: VlueCurrent Version: 1.0aDownload LinkAboutWhat's an RPG without a thief? An honest one, that's what. But also boring. This plugin let's you set up specific stealing abilities, and specify what items can be stolen from an enemy (with variable chances), how much gold they carry which can be stolen, and even special skills that you can learn (steal) from them. In addition various note tags extend to actors, classes, and equipment which means you can have say a Thief class be better at stealing then a Warrior, or even some special Thief Glove item that increases steal chance. What's more? Well, you could also set the abilities learned from monsters to be permanent! Blue Mage Ho! (Don't call it that, though.)
Features
Teaching players the ability 'Steal'
Using 'Steal' in battle to gain extra loot :
- Items
- Gold
Variable chances of stealing
How much gold certain enemies have to be stolen
Able to Steal abilities and moves to teach your own character permanently
Player stats to increase chances of stealing with certain items or weapons
Screenshots
No Screenshot Available
Update History
Version 1.0 - Created
Latest Updates :
Quest System Editor - Version 1.1 - Added Save button, Auto update ID (now it will ask you when you save), delete quest error solved
Game Time - Version 1.1 - Added timer variables
Crafting System - Version 1.3e - Auto-teach recipes, recipe name override, padding issues, fixed gold window issues
Quest System - Version 1.2b - New plugin commands, new script calls, failed quest, editable max obj values
Terms of use
All of Vlue's work is free for both commercial and non-commercial use with the exception he is credit of course as well as anyone else who has contributed to his work and helped create the scripts we have today, if you use any of his plugins dont forget to show some
support and as stated at the top, check out his official page when you get 2 minutes for more info and updates.