This is thanks to the guy who made this Youtube tutorial video
Spoiler: can't figure out how to post link without it embedding the whole video
(by
@SumRndmDde; not sure if he is on this forum; I found him!)
This taught me how to use the node.js function to write files.
I recently wrote one plugin and another online tool for the purpose of spellchecking games, but this is a different (better) way to do it. (Spellchecking has been my major task lately) The reason that other one is in the "still in development" forum is because it only works in browsers which defeats the purpose of using it. This one worked as soon as I wrote it. (after about 500 failed trials because I write that way)
So I saw a script that does this for VX Ace; that's where i got the idea. There may be one for MV already too; I didn't look it up. All this does is exports all the game messages to a text file; perhaps for searching and spellchecking? (Spellchecking has been my major task lately.)
I preferred to make mine all in one text file anyway rather than multiple text files. The map001+ . jsons are already broken up into separate files and can already be spellchecked through there via text editor that way. Just back it up and do it when MV is closed, but this is not a tutorial for that. This is a script that exports all of those game messages into a text file for easier reference, search, and spellcheck.
This also uses alert, confirm, and prompt popups so you remember the thing is still on. Turn it off when done with it. Delete it when done altogether.
Screenshots
Spoiler: screenshots
@Andar EDIT: Ok. I checked out the new download link in the post and inserted it. I'm not sure if it's the same one from before, but it seems to work for me. EDIT: I fixed the old the broken @ tag at the top.
download link (this forum):
ExportMessagesToText.js.zip should say version 0.3 - .zip because the new forum won't attach js
download link (my wordpress):
http://jakeis.com/rpg_maker_scripts/ExportMessagesToText.js EDIT: should be version 0.3
About the commercial use rules. This won't actually be distributed with a game because it's only to create the text file(s) to reference and then the plugin gets turned off. The popups would be annoying. You are free to modify this I guess. I don't really care about licenses, I mean it's plain javascript and node.js and I own neither codes conceptually.
本贴来自国际rpgmaker官方论坛作者:mogwai处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/export-messages-to-text-txt.74289/