A wild MV port appears!
Introduction
Well, it was going to happen
someday. So why not now?
Introducing a sleek, minimalist menu for all your non-combat game needs! Be it survival horror, mystery, point-and-click... the non-combat menu is here for you.
Features
Configurable:
- Configure what can be shown on the menu and what they will be called.
- Configure whether or not to have a gold window, where the window should be, and how wide
- Change what the item menu shows
- Change where the item description box will go
Updates:
- Compatibility edit for Yanfly Item Core.
updated to 1.0b
- Added support for backgrounds.
updated to 1.01
- Added support for calling common events from the menu.
updated to 1.02
- Fixed the common event call to actually support multiple common events.
updated to 1.02a
- Integrated the pluginCMD addon onto the main plugin.
updated to 1.03
- Added icon and text alignment support
updated to 1.04
Screens
(Blank project with some mapping for eye candy)
Spoiler
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How to Use
Drag the file into your plugins folder, then configure to your heart's content.
Place below Yanfly Item Core if you have it.
Addons
PluginCMD addonAllows for plugin commands to be opened from the menu (thus allowing the implementation of other plugin scenes)
Status OUTDATED, works for 1.02 and below. For 1.03+, this addon's functionality has already been added to the main plugin and thus isn't needed.
[url=https://forums.rpgmakerweb.com/attachments/noncombatmenu_plugincmd-js.40937/]View attachment NonCombatMenu_PluginCMD.js
Item Only addon Skips the menu and jumps straight to the items screen
Status up to date
View attachment NonCombatMenu_ItemOnly.js
Remove HP/MP from Status addon Removes the HP/MP/bar from the streamlined status screen.
Status up to date
View attachment 46753
Credit
mjshi
本贴来自国际rpgmaker官方论坛作者:mjshi处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/non-combat-menu.56344/