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[转载发布] Eli_CheckPoint

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    2026-7-12 04:10
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    灌水之王

    发表于 4 天前 | 显示全部楼层 |阅读模式



    Author: Eliaquim


    I made this plugin for a Brazilian friend a long time ago. But I made some adjustments to share it with you


    Introduction
    Adds autosave and autoload functionality with some extra things.

    Features

    • Add autosave and autoload.
    • Play a common event when loading in the autosave slot.
    • Choose to go to the title screen or load the autosave slot after the game over.
    • It makes it impossible to manually save in the autosave slot.

    How to use
    Use the plugin commands:

    • "autosave" to save the game.
    • "autoload" to load the game in the autosave slot.
    It's not case sensitive.
    The parameters are self-explanatory.


    Screenshots
    Spoiler









    Terms of Use

    https://www.hakuenstudio.com/rpg-maker/terms-of-use



    DOWNLOAD
    Eli_CheckPoint.js

    Update Log
    Spoiler• Version 1.4 - 01/04/2021
    - Fixed an error when autoloading after game over.
    • Version 1.3 – 08/22/2020
    - Change in script calls, see the help file.
    - Code restructuring.
    • Version 1.2 - 05/18/2020
    - Add dependency with Eli's_Book.js
    - Fixed a bug that prevents the autoload common event from play when loaded the auto slot via Scene_Load(Continue from the title screen).
    - Code clean up!
    • Version 1.1 - 01/10/2020
    - Add the autosave/load options!
    - Add the option to change help text when autosave/load is selected!
    - Change the plugin name.
    - Add an option to play a selected common event after the game is loaded
    through the autosave slot.
    • Version 1.0 - 01/09/2020
    - Released!








    本贴来自国际rpgmaker官方论坛作者:Eliaquim处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/eli_checkpoint.119315/

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