Author: Hakuen Studio
Introduction
It adds the possibility of using escape codes in plugin commands, as well as some commands that replicate other event commands.
Features
• Adds option to use escape codes on plugin commands( \V[ID] etc...)!
• Adds new plugin commands:
• Operate variables, switches, and self switches.
• Compatibility with Eli Find Id By Name. With that, you can reference the switches and variables by their names as well.
How to use
Just plug and play, and every plugin can benefit from these features.
• Operate Variables:
SetVar VarId operator value
Change operator to one of these: = , +, -, *, /
• Operate Switches:
SetSw SwId value
Change value to true or false
• Operate Self Switches:
SetSelfSw MapId EventId Switch value
You can use 'this' on MapId or EventId to refer to the current map and current event.
Replace Switch with a, b, c, d.
Replace value with true or false.
NOTE¹: It's not case sensitive.
NOTE²: If your switch or variable, or any name has space, like "Test Var", when you type the plugin command you should replace with __ (double underline) "Test__Var".
(Only works with Eli_FindIdByName.js)
Terms of Use
https://www.hakuenstudio.com/rpg-maker/terms-of-use
Update Log
SpoilerVersion 1.1 - 08/22/2020
- Code restructuring.
Version 1.0 - 25/07/2020
- Plugin release!
本贴来自国际rpgmaker官方论坛作者:Eliaquim处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/eli-plugin-commands-can-use-v-id-and-much-more.126177/