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[转载发布] kotonoha* - Critical Animation, Actor State Color

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    发表于 5 天前 | 显示全部楼层 |阅读模式
    CriticalAnimation - 2016/03/10

    Creator name: kotonoha*

    Overview
    Animation plays when a critical hit happens

    Feature
    - You can set Animation ID through parameter

    Animation ID plays when a critical hit occurs.

    Note: applies to all critical attacks, including from enemies.

    Preview








    Credit and Thanks: kotonoha*

    Terms of Use- Free for commercial and non-commercial use.

    License - MIT License: http://opensource.org/licenses/mit-license.php

                    JavaScript:       
    1. // --------------------------------------------------------------------------
    2. //
    3. // CriticalAnimation
    4. //
    5. // Copyright (c) kotonoha*
    6. // This software is released under the MIT License.
    7. // http://opensource.org/licenses/mit-license.php
    8. //
    9. // 2016/03/10 ver1.0 First release
    10. //
    11. // --------------------------------------------------------------------------
    12. /*:
    13. * @plugindesc Animation plays when a critical hit happens
    14. * @author kotonoha* (http://ktnh5108.pw/)
    15. *
    16. * @help
    17. * As critical hit occur, an animation is added.
    18. *
    19. * @param AnimationID
    20. * @desc Animation ID plays when a critical hit occurs.
    21. * @default 0
    22. *
    23. */
    24. (function() {
    25.     var parameters = PluginManager.parameters('CriticalAnimation');
    26.     var AnimationID = Number(parameters['AnimationID']);
    27.    
    28.     Sprite_Damage.prototype.setup = function(target) {
    29.         var result = target.result();
    30.         if (result.missed || result.evaded) {
    31.             this.createMiss();
    32.         } else if (result.hpAffected) {
    33.             this.createDigits(0, result.hpDamage);
    34.         } else if (target.isAlive() && result.mpDamage !== 0) {
    35.             this.createDigits(2, result.mpDamage);
    36.         }
    37.         if (result.critical) {
    38.             if (AnimationID != 0) {
    39.                 target.startAnimation(AnimationID, false, 0);
    40.             }
    41.             }
    42.     };
    43. })();
    复制代码


    You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/dy2rjxpchgte2sv/CriticalAnimation.js?dl=1

    __________

    StateColor - 2016/03/03

    Creator name: kotonoha*

    Overview
    Changes the character's color tone affected by status effects

    Feature
    Changes the color tone of character graphic affected by status effect.

    In Note box for States you want to change, input color tone as shown below.

    Changing color tone (Specify color tone: red, green, blue, gray with commas)
                    Code:       
    1. <chara_tone:***,***,***,***>
    复制代码


    Example 1: Petrified (stone) character (gray)
                    Code:       
    1. <chara_tone:0,0,0,255>
    复制代码


    Example 2: Zombie status character (green)
                    Code:       
    1. <chara_tone:-150,-100,-180,90>
    复制代码


    ※If stacking occur, first color applied state is the first priority.

    Note: State Color applies to Actors only, not enemies.
    While it's possible for enemy to change color as actors. Seen from MPP_VanishState (Translucent Effect)
    Someone who's familiar with javascript have to modify this plugin feature in if they want to.

    Credit and Thanks: kotonoha*

    Terms of Use- Free for commercial and non-commercial use.

    License - MIT License: http://opensource.org/licenses/mit-license.php

                    JavaScript:       
    1. //=============================================================================
    2. //
    3. // StateColor.js
    4. //
    5. // Copyright (c) kotonoha*
    6. // This software is released under the MIT License.
    7. // http://opensource.org/licenses/mit-license.php
    8. //
    9. // 2016/03/03 ver1.0 First release
    10. //
    11. //=============================================================================
    12. /*:
    13. * @plugindesc Changes the character's color tone affected by status effects
    14. * @author kotonoha* (http://ktnh5108.pw/)
    15. *
    16. * @help Changes the color tone of character graphic affected by status effect.
    17. * In Note box for States you want to change, input color tone as shown below.
    18. *
    19. * Changing color tone (Specify color tone: red, green, blue, gray with commas)
    20. * <chara_tone:***,***,***,***>
    21. *
    22. * Example 1: Petrified (stone) character (gray)
    23. * <chara_tone:0,0,0,255>
    24. *
    25. * Example 2: Zombie status character (green)
    26. * <chara_tone:-150,-100,-180,90>
    27. *
    28. * ※If stacking occur, first color applied state is the first priority.
    29. *
    30. */
    31. (function() {
    32.     var Sprite_Actor_prototype_refreshMotion = Sprite_Actor.prototype.refreshMotion;
    33.    
    34.     Sprite_Actor.prototype.refreshMotion = function() {
    35.         Sprite_Actor_prototype_refreshMotion.call(this);
    36.         
    37.         var statesID = this._actor._states;
    38.         
    39.         if (statesID.length != 0) {
    40.             for (var i=0,max=statesID.length; i<max; i++) {
    41.                 var nowStateID = statesID[i];
    42.                 if ($dataStates[nowStateID].meta.chara_tone !== undefined) {
    43.                     var tone = $dataStates[nowStateID].meta.chara_tone.split(",");
    44.                     this._mainSprite._colorTone = [tone[0],tone[1],tone[2],tone[3]];
    45.                 }
    46.             }
    47.         }else{
    48.             this._mainSprite._colorTone = [0,0,0,0];
    49.         }
    50.     }
    51. })();
    复制代码


    You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/nvxs9g1wi6rryx5/StateColor.js?dl=1


    本贴来自国际rpgmaker官方论坛作者:ovate处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/kotonoha-critical-animation-actor-state-color.121402/

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