https://www.youtube.com/embed/CY3pbzOf0aA
about the plug-in
"patay" means dead in the tagalog language.
pagpatay.an does just that- it 'kills' events dynamically and makes sure they stay dead.
for use with methods that generate new events through code during gameplay, and other neat applications.
download
killEvents.js [Google Drive, 10 KB]
usage
pagpatay.an.killEvent(event_id);
Click to expand...
replace event_id with the id of the event you want to delete.
Code: - pagpatay.an.killEvent(1);
复制代码
killed events remain dead and their murders are remembered in save files.
for multiple events, use:
pagpatay.an.massacreEvents(event_id1, event_id2, etc.);
Click to expand...
Code: - pagpatay.an.massacreEvents(1,10,3,4); // kills events 1,10,3,4;
- pagpatay.an.massacreEvents("1:5"); // kills events 1,2,3,4,5.
- pagpatay.an.massacreEvents(2,"7:11",1,4); // kills events 2,7,8,9,10,11,1,4.
复制代码
atbp.
pagpatay.an is written by dismal_science__.
pagpatay.an is free for use in both commercial and non-commercial projects, as long as the author is credited accordingly.
pagpatay.an by dismal_science__ (https://ameblo.jp/dismal-science/)
Click to expand...
for updates please check out-
https://ameblo.jp/dismal-science/entry-12464602602.html
本贴来自国际rpgmaker官方论坛作者:p0_boy处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址: https://forums.rpgmakerweb.com/threads/pagpatay-an-r-i-p-events.109523/ |